the great space-race
well, i dont have much time to devote to new games, but I thought I would at least offer up this idea. I have tweaked a giagantic cluster map to be a massive race course. Players start at one end, each in their own system with a one-way warp point out onto the track. they must then travel through 12 clusters (some multiple paths, some chokepoints) to get to the end system.
To win the game, the player must colonize the planet at the finish line. colonizing this planet will give them an ancient ruins with all the techs on it, so a victory condition of 100% techs discovered should end the game at that point.
SM would be disabled, so that people could not skip straight to the end. the starting point of the race would be a sector that damages (destroys) ships so that no one could blocade the starting point, you would have to move off of it the same turn you move onto it.
I was thinking of doing it with omnipresent view on, so that someone cant sneak some little ship ahead at the very beginning of the game and win without anyone else having an opportunity to stop them. mainly because thats what I would try to do myself, and I know it would piss people off.
If anyone is interested, I will open the game on PBW. I dont know if I will have time to join myself, though.
------------------
"...the green, sticky spawn of the stars"
(with apologies to H.P.L.)
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|