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January 24th, 2010, 06:11 PM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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How can you tell a unit's size?
Where does it say the unit's size? I need to know for trampling purposes.
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January 24th, 2010, 06:18 PM
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Second Lieutenant
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Join Date: Sep 2008
Posts: 466
Thanks: 35
Thanked 95 Times in 60 Posts
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Re: How can you tell a unit's size?
Click on the hitpoints. Or, reference one of the fan documentation sources (Edi's DB, or the wiki lch started.)
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January 24th, 2010, 06:32 PM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
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Re: How can you tell a unit's size?
It's sprite is bigger! And big units have big feet.
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January 24th, 2010, 06:45 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
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Re: How can you tell a unit's size?
what stavis said, you can find edi's database here
usually size follow this rules
1: monkey 2:humanlike thing 3:cavalry/something who ride something else
4: monster 5: monster/small giant 6:giant/big monster
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January 24th, 2010, 07:09 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: How can you tell a unit's size?
Actually since you asked that question.....
Bring up the view of the unit and click on Hit Points. That is your answer.
BUT WAIT, THERE'S MORE!
With the unit view still up click on Fatigue. There is the units age. When they hit old-age they will start getting afflictions like limp, or weakened, or blind. And even diseased which will lower it 1 hp a turn until it finally dies.
WAIT,
now click on Leadership. Not only do you see the Normal units number, but also the number of Undead, and the number of Magic units they can lead.
THERE'S YET MORE!
click on Action Points, click on Precision, click on Morale. Heck just click everything. Oh and dont forget to click weapons and armor also.
AND FOR THIS SPECIAL OFFER!!!
Try hitting "Shift-I" (capital i) and see the code number for that unit. This can be important later for figuring out who will do things first, or for modding your own changes to the game.
Also try hitting "r". If the game was started with rename on then you can choose a new name for your unit. Useful in solo games for keeping notes. (if you are going to give your prophet a fancy prophet name then be sure to do it BEFORE you make them your prophet)
Sorry Im feeling in a strange mood. But seriously, click everything on the map screen, and the unit screen, and any other screen. There are lots of information bits that you will want to ask about later.
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January 26th, 2010, 03:15 AM
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First Lieutenant
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Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
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Re: How can you tell a unit's size?
I don't think the unit number has anything to do with action order. When created every unit just gets an index (like this is the 1287th unit created in this game, with indices getting free again when someone dies who's not special like pretenders or heroes) and the actions are ordered after the index.
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The Following User Says Thank You to Illuminated One For This Useful Post:
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January 26th, 2010, 03:22 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
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Re: How can you tell a unit's size?
Quote:
Originally Posted by Maerlande
It's sprite is bigger! And big units have big feet.
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I think this is actually the most common way of measuring the size of your unit. If you try to click on it with your mouse, you'll just wake up your wife. So just get a ruler and measure the size of your unit directly.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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January 26th, 2010, 03:29 AM
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BANNED USER
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Join Date: Dec 2007
Location: Alberta, Canada
Posts: 518
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Re: How can you tell a unit's size?
If your unit measurements are impressive you may have other reasons to wake up your wife.
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January 26th, 2010, 12:12 PM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
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Thanked 324 Times in 190 Posts
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Re: How can you tell a unit's size?
Unless it's a kraken. Size 6 statistically, size TEENY TINY graphically.
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January 26th, 2010, 06:58 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: How can you tell a unit's size?
I just saw a Hydra Hatchling that came out of a Transformation. It got the sprite for one of the old hydras somehow, so it looks enormously huge, even though it's only size 3.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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