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June 12th, 2012, 08:48 PM
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First Lieutenant
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Join Date: Jan 2012
Location: southern maine
Posts: 734
Thanks: 61
Thanked 12 Times in 8 Posts
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the kindly ones...
anyone ever use this? had any luck? is it particuarly good vs certain foes? it certainly SOUNDS cool
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June 12th, 2012, 11:49 PM
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Second Lieutenant
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Join Date: Apr 2008
Location: Tempe, Az
Posts: 419
Thanks: 38
Thanked 16 Times in 15 Posts
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Re: the kindly ones...
It's okay (at least it is in vanilla).
Not as good as Wild Hunt. Makes it so three gorgons attack various targets based on their use of blood magic.
Check out the wiki for more detail.
http://dom3.servegame.com/wiki/The_Kindly_Ones
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June 13th, 2012, 03:07 PM
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Corporal
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Join Date: Mar 2010
Posts: 121
Thanks: 22
Thanked 3 Times in 2 Posts
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Re: the kindly ones...
It would be interesting to hear if anyone has ever used either of those spells in MP.
Aside from the question of whether they're considered a worthwhile use of gems, my suspicion is that neither global gets used very often in MP because it's a declaration of war / cancelation of NAPs with all the other players in the game, same as with Burden of Time or Astral Corruption.
OTOH it might be kind of entertaining to have both Astral Corruption and The Kindly Ones in effect at the same time. No one is safe! I wonder if that would make an interesting apocalyptic SP scenario - both of those in effect from turn 1. If that isn't hellish enough, you could add The Wild Hunt and BoT.
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June 14th, 2012, 06:01 AM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: the kindly ones...
Somebody used kindly ones against me when I was jotunheim. It was annoying as hell. Constantly blood hunters got killed. And mages that where ready and scripted could get killed after they lost the slaves.
But it was mostly annoying. But for the amount of gems used. (A normal cast iirc) it was the best usage of these gems.
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June 14th, 2012, 12:48 PM
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Second Lieutenant
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Join Date: Apr 2008
Location: Tempe, Az
Posts: 419
Thanks: 38
Thanked 16 Times in 15 Posts
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Re: the kindly ones...
I don't remember the Furies being particularly tough, either. A few bodyguards should fend them off
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June 14th, 2012, 01:40 PM
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Sergeant
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Join Date: Feb 2012
Posts: 317
Thanks: 6
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Re: the kindly ones...
IIRC, they autocast Darkness.
Well, if you`re, for example, EA Ermor and have a NAP with Marverni and TC - why not?
__________________
It is pitch black. You are likely to be eaten by a grue.
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June 14th, 2012, 02:18 PM
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Sergeant
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Join Date: Apr 2004
Posts: 285
Thanks: 3
Thanked 19 Times in 13 Posts
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Re: the kindly ones...
Quote:
Originally Posted by brxbrx
I don't remember the Furies being particularly tough, either. A few bodyguards should fend them off
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They're actually pretty buff - huge fear, ethereal, auto-casting Darkness, flying, large poison aura, multiple attacks...
The problem is that, unlike other "screw all of y'all" spells, the Kindly Ones don't provide you with a large advantage or significantly harm the rest of the world. Burden of Time and Astral Corruption are real PITAs, the Forge and the Nexus will quickly make you unbeatable. 3 random dead mages per turn isn't going to change much, even if you sometimes manage to get a good one.
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Anything wrong ?
Blame it on me - I'm the French.
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June 17th, 2012, 05:09 AM
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Sergeant
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Join Date: Feb 2012
Posts: 317
Thanks: 6
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Re: the kindly ones...
Don`t blood mages accumulate insanity while Kindly Ones spell is up?
__________________
It is pitch black. You are likely to be eaten by a grue.
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June 17th, 2012, 06:11 PM
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Colonel
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Join Date: Nov 2008
Posts: 1,735
Thanks: 272
Thanked 120 Times in 93 Posts
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Re: the kindly ones...
They do not.
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June 17th, 2012, 07:20 PM
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Sergeant
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Join Date: Jan 2010
Location: Michigan
Posts: 251
Thanks: 14
Thanked 13 Times in 8 Posts
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Re: the kindly ones...
I was on the receiving end of the Kindly Ones in an MP game with friends at work, playing as Ogre Kingdoms. I was already on the ropes. That alone wasn't the KO, but it certainly sped the process. I would say it was definitely a worthwhile move by my opponent.
I have experience casting Wild Hunt in a game on this forum, my first such game actually. In whatever version of CBM we were using it was like level 4 or 5 Conjuration. I was playing Fomoria and rushing Conjuration to get Morrigans and cast it around level 20. I then couldn't figure out why no one would respond to my requests for diplomacy.
It was a small game, 6 players on Tyrande_2. Casting it so early in such a small game made it much more effective. It was actually the only forum game I've won.
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