History of the Galaxy, Part 2 is open for players
It began as a simple experiment. A piece of cooperative fiction between two players who fancied themselves to be amateur authors, that was centered around the events in a single SEIV game. The idea was to let the events unfold natuarally as the games tend to do, and to relate those events from the differing points of view of seperate empires in the game.
It became an event in and of itself. An interest to many, almost an obsession for some. It was "The History of the Galaxy Part I".
Very quickly it was realized that such an undertaking was perhaps not fully suited to merely two individuals. For one reason two players can play a game quite quickly and the tendacy at times was to get wrapped up in the game itself and to neglect the stories which were afterall the reason for the project to begin with. For another thing, the AI controlled empires were too erratic in the game and did not lend themselves to the vast sweeping story arcs that were the desired outcome.
So it came to pass that well into the game the AI were opened up and made avaialable for control by various other willing participants, and it was good. But the game itself has a finite lifespan, and the point was reached where little else in the game could be accomplished in the game or in the stories and it had to come to an end.
Now we have decided the time has come to once again pick up the sword in one hand, and the pen in the other, and to once and for all decide which is truely mightier. Therefore we present to you,
The History of the Galaxy, Part II
Despite the name this is not a true sequel to the first history game. The empires will be new, and we will have all human players from the start. We need 8 players willing to play and participate to whatever level they feel comfortable. If you wish to participate, it is not neccesary to actually write story Posts about the game. You will not even be required to do a lot of intense in game role play. All we ask is that you play your empire in an intersting manner, and as consistantly as is possible for you to do. This will give those that are planning on writing story Posts monre interesting events and characters to write about. We also ask that you stick with the game as long as you can, it may be months. And that you be aware the purpose fo this game is not nessecarily to win, but to generate some interesting events for others in the game to write about.
You will have the opportunity to create a race that is unique and as creative as you wish, or you may use a stock race or one created by another. All we ask is that you avoid using races from any popular science fiction genere, such as Star Trek or Babylon 5 or anything like that. It's not that those races aren't interesting, it's just that they aren't what this is all about.
We will give preferance to players form the original History game if they are interested, and those that have already expressed an interest in joining this game. We will limit the game to ten races counting Mensch and I. THe game will be played on a map that is slightly customized to make for an abundance of suitable star systems to allow players time to grow and develop before becomeing to violently enmeshed with their neighbors. We will use non-specific starting points to make sure empires don't start out too close to each other.
The came will be a single planet start, a 2000 racial point, low starting tech, high tech cost game. The game will be played usign the latest Version of SEIV Gold, and we will be using a mod.
It will be a small mod, with just a few tweaks to the stock game. We will be eliminating the Quontum Reactor and Solar cell component. The goal of this will be to cause military campaigns to be actual campaigns that require some forethought and preperation and maintaining of supply lines to continue them for any length of time. We will also allow fleeting with bases to encourage their use as forward supply depots and points of contact with other empires.
We will also raise the damage to kill one population setting as an attempt to encourage the use of planetary capture techniques instead of wholesale glassing. However glassing will be allowed if that is your races prefered method of dealing with aliens. It will simply be a little more difficult to do than in the stock game.
If you are interested go to PBW and apply to join the game. If demand for the limited spots is overwhelming we may want some information about your race so we can make choices based on what sounds like an interesting mixture for the game. We will also give some preferance to those that truely do intend to write story Posts if there are too many people for the few spots. Hopefully nobody gets offended at that. The story is the thing with this game.
Geoschmo
[ September 24, 2002, 14:56: Message edited by: geoschmo ]
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