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April 17th, 2003, 02:22 PM
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Major
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Join Date: Aug 2002
Location: Western Canada
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Counter-Intelligence Ineffective?
In one of my PBW games, one of my intel projects was defeated.
The message appeared in the Log/Events with the message heading "Intelligence Project Completed".
with the message:
"One of our Intelligence projects against the XXXX was defeated by counter-intelligence defenses. We suspect the XXXX of this vicious act."
I am puzzled by this as I know all my intel projects were many turns from being completed.
But just to be sure, I checked the previous turn.
Anybody have an idea what happened?
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Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
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April 17th, 2003, 04:26 PM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Counter-Intelligence Ineffective?
There is a project called Intelligence Sabotage. It is supposed to delete an intel project if successful. However, I didn't think it worked on a CI project.
Slick.
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Slick.
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April 17th, 2003, 04:31 PM
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First Lieutenant
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Location: NJ
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Re: Counter-Intelligence Ineffective?
That's exactly what happened. And yes, I've had multiple CI projects running, and had one of them targeted and deleted.
They are currently hitting you with more Intel points that you have in CI. Stop distributing points evenly and prioritize a CI project (highest level possible) to rebuild a defense. When things calm down, you can work on offensive projects again.
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April 17th, 2003, 04:45 PM
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Major
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Re: Counter-Intelligence Ineffective?
I had a lot of CI points to take care of any intel attacks against me. Like, lots more.
New intel points were set to be divided equally among the projects.
What was successfully attacked was not a CI project but an incomplete Crew Insurrection project.
__________________
Know thyself.
Inscription at the Delphic Oracle.
Plutarch Morals
circa 650 B.C.
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April 17th, 2003, 05:06 PM
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First Lieutenant
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Re: Counter-Intelligence Ineffective?
Quote:
I had a lot of CI points to take care of any intel attacks against me. Like, lots more.
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But not enough... If I understand correctly, all of your CI projects are now gone. That's the way intel works. CI must be depleted before an offensive project can get through.
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April 17th, 2003, 05:08 PM
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Brigadier General
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Join Date: Apr 2002
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Re: Counter-Intelligence Ineffective?
This still doesn't make sense to me. For an intel attack to be successful, it has to overcome your stored CI points. If you have CI points, it shouldn't be successful. If you ran out of CI points, then the Intel Sabotage should be deleting an offensive project.
[edit: disregard... I didn't read the thread well enough]
Slick.
[ April 17, 2003, 16:13: Message edited by: Slick ]
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Slick.
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