idea for a challenging game
Have someone tried to handle an empire with a dual civilian/imperial command? That is you let the AI ministers perform, FROM START, all colonization, exploration, pop transport handling, and colony developpment for mining worlds (only)?
You would have control over some selected imperial worlds, and on the production of warships. Facilities would be constructed by the AI.
The idea would be to be an emperor with control over the military, and on some Imperial Worlds (a criteria would be no more one per system), and the economic and mundane civilian traffic would be done by the AI. You would not be allowed to interdict systems which are not border ones, and thus protection of civilian transports can be rather critical.
Just a start of an idea.
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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