.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 19th, 2001, 11:45 AM

javaslinger javaslinger is offline
Sergeant
 
Join Date: Feb 2001
Location: Richmond, VA
Posts: 274
Thanks: 0
Thanked 0 Times in 0 Posts
javaslinger is on a distinguished road
Default Capturing planets w/troops?

What is the best way to capture a planet that is defended with weapon platforms without destroying it in the process....

I sent a troop ship there and it got bLasted.

So I sent some military ships first to suppress those defenses but unfortunately they glassed the planet in the process... Ooops...

So how do i go about this.

By the way I do all my combat in the strategic mode...

Thanks,

Ken
Reply With Quote
  #2  
Old March 19th, 2001, 12:09 PM

dumbluck dumbluck is offline
Lieutenant Colonel
 
Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
Thanked 0 Times in 0 Posts
dumbluck is on a distinguished road
Default Re: Capturing planets w/troops?

I think (haven't used it myself, but i know i've seen it in there somewhere) there is an option in the stratagy setup where you can set the stratagy to attack until all weapons are gone. I think it was supposed to be used on ships, but it can prolly work on planets, too.

Its in a section in the game where you can modify the settings for each strategy.(ie Optimum range = x% weapon accuracy, etc.)

I hope this helps. I usually use Tactical, so I don't mess much with the strategies.

------------------
May your Life prosper and your Dreams be sweet.
__________________
dumbluck
CEO, Fortuitous Investments, Inc.
Author: The Belanai Story
Reply With Quote
  #3  
Old March 19th, 2001, 12:18 PM

Griffin Griffin is offline
Private
 
Join Date: Nov 2000
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
Griffin is on a distinguished road
Default Re: Capturing planets w/troops?

If you include the troop transport in the same fleet as your combat vessels and give the fleet 'capture planet' orders then the fleet shoots the planet until the weapons are gone and then the transport moves in to drop troops. If the troops fail then the fleet glass the planet (or at least try).
Reply With Quote
  #4  
Old March 19th, 2001, 12:37 PM

javaslinger javaslinger is offline
Sergeant
 
Join Date: Feb 2001
Location: Richmond, VA
Posts: 274
Thanks: 0
Thanked 0 Times in 0 Posts
javaslinger is on a distinguished road
Default Re: Capturing planets w/troops?

Worked perfectly!! thanks!
Reply With Quote
  #5  
Old March 19th, 2001, 09:53 PM

shmily_dana shmily_dana is offline
Private
 
Join Date: Feb 2001
Location: Tucson, AZ USA
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
shmily_dana is on a distinguished road
Default Re: Capturing planets w/troops?

I just hate that it takes forever to fill a transport with troops. Even having a bunch of planets making the troops, there is a lot of shuffling.

I have also had all the troops disappear after a sucessful invasion. They're not on the planet, they're not on the transport...

Reply With Quote
  #6  
Old March 19th, 2001, 10:12 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Capturing planets w/troops?

quote:
I have also had all the troops disappear after a sucessful invasion. They're not on the planet, they're not on the transport...


Did you happen to leave enemy sat's or bases in orbit around the planet? If you conquer the planet with troops the sats/bases will turn their fire on it. Your troops will receive damage before any population or facilities on the planet.

This has happened to me a few times in tactical, but I could see what was going on, so I knew what happened. If you were playing in strategic I would imagine it would not be so obvious.

Geo



[This message has been edited by geoschmo (edited 19 March 2001).]
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #7  
Old March 19th, 2001, 11:37 PM
Arralen's Avatar

Arralen Arralen is offline
Major General
 
Join Date: Nov 2000
Location: 500km from Ulm
Posts: 2,279
Thanks: 9
Thanked 18 Times in 12 Posts
Arralen is on a distinguished road
Default Re: Capturing planets w/troops?

quote:
Originally posted by shmily_dana:
I just hate that it takes forever to fill a transport with troops. Even having a bunch of planets making the troops, there is a lot of shuffling.


Turn on the "Troops Minister" .. and don't forget to set at least one Troop Transport to minister control, as this minister is of "individual" type.

The AI does a sufficient job on collecting the troops from the various planets .. but don't forget to check sometimes, or the ship will just sit somewhere with all cargo holds full and go nowhere anymore

Hope this helps !

Arralen

PS: Seems to be a little bug with this minister, though - had a transport fill up to ~50%, and than it kept running for the nearest fueling station .. and never started going around again ?! (Maybe that's the cause the AI seldom use it's troops - the troops transports get stuck somewhere in the bureaucratic procedere of aquiring additional fuel )
..

__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:29 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.