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  #1  
Old November 3rd, 2002, 08:35 AM

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Default ATTN: All players in P&N on PBW

There are several votes pending on the game forum. Please let me know how you want the game run!

edit: That didn't take very long, did it Geo?

[ November 03, 2002, 06:36: Message edited by: dumbluck ]
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Old November 4th, 2002, 02:43 AM

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Default Re: ATTN: All players in P&N on PBW

Ed Kolis: Check your PMs.
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Old November 4th, 2002, 11:49 AM

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Default Re: ATTN: All players in P&N on PBW

Don't forget to vote! oh, and Check your PMs, Ed.
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Old November 4th, 2002, 11:23 PM
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Default Re: ATTN: All players in P&N on PBW

Yeah, I did get the file... has the turn been rolled back or something? (Still says Ready for turn under my name... do I need to undo the turn after the one we're replaying in order to reupload the one we're replaying?)

I hope the Y'dath not surrendering will not affect my plr file getting processed... I could always redo the turn but I really don't want to go back, it would get too confusing... especially with some dealings I've been having with the Syndicate...
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Old November 5th, 2002, 01:54 AM
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Default Re: ATTN: All players in P&N on PBW

Just do what I'm doing: ask geo for your old turn file, and resubmit it.
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Old November 5th, 2002, 02:16 AM
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Default Re: ATTN: All players in P&N on PBW

If the previous turn is being reprocessed, I do not suggest resubmitting a .plr file generated with the previous Version of the turn. It's likely not to work. It might, but the chances are it won't, and then you'll either have the AI do your turn for you, or Dumbluck will have to go through this all over again.

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Old November 5th, 2002, 02:34 AM
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Default Re: ATTN: All players in P&N on PBW

He's undoing the turn...

EG:
1) We were playing, and downloaded the game turn #109...
2) We played out that turn, using what we see of turn #109.
3) Turn #109 is processed into #110.
4) Objections are raised, and Turn #109 is uploaded as the new turn.
5) We play out the turn, using what we see of turn #109.
In all likelihood, given the same situation, we will give the same orders, and submit an identical .PLR file.

So instead of giving all the orders manually, we just upload our old orders again.
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Old November 5th, 2002, 02:40 AM
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Default Re: ATTN: All players in P&N on PBW

That is all well and good. But I had another game with exactly the same circumstances a couple weeks ago and everybody that tried to upload the old .plr file again had the AI play for them. If you want to risk it I suggest the game owner turn auto turns off and when all the turns are in process the turn offline. That way if SE4 rejects any player files you will know immedietly.

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Old November 5th, 2002, 12:34 PM

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Default Re: ATTN: All players in P&N on PBW

It worked for us the Last time, but I often choose to err on the side of caution. This will be one of those times. If the game kicks an error at me, tho, how will I know? An error message, I assume? And if it tells me which .plr file is invalid, I can just have that player replay the turn...

Geo, are you going to need to make a new Version of the No AI mod for this game????

[ November 05, 2002, 10:34: Message edited by: dumbluck ]
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Old November 6th, 2002, 02:23 AM
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Default Re: ATTN: All players in P&N on PBW

So are you going to run it offline to test for errors or should I reissue all the commands?
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