Ever gotten annoyed at having a ship that is all but destroyed, but you're still paying full price for it?
I found a way to fix that problem.

I'll put out a small mod soon. If you give each component a positive Maintance Reduction value, that component will increase the cost of the ship's maintance. But if its destroyed, the maintance 'reduction' no longer applies, and the maintance cost goes down.
The tricky part is assigning the right values, so a player doesn't get shafted by maintance OR build a maintance-free (or negative maintance!) ship..