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				August 5th, 2004, 03:49 AM
			
			
			
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 Corporal |  | 
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				 I already have a question, bLast! 
 How can I use more than one mod at once?  EX: TDM and Fryons Quadrant mod.
 Thanks
 
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				August 5th, 2004, 04:13 AM
			
			
			
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 Major General |  | 
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				 Re: I already have a question, bLast! 
 
	The mods are rewrites of the data files. You can mix mods by mixing data files. Sometimes you can't mix mods as they make different changes to the same file. I am not a mod expert and have never even made or changed mods I just download them and choose whichever one the game is in. I would see no trouble mixing TDM and FQM. One changes the AI while the other changes map setup.Quote: 
	
		| Originally posted by Barronosod: How can I use more than one mod at once?  EX: TDM and Fryons Quadrant mod.
 
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				August 5th, 2004, 04:16 AM
			
			
			
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 Corporal |  | 
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				 Re: I already have a question, bLast! 
 How about with using the Mod Picker Utility?  Can you use more than one mod that way?  Honestly, I'm too afraid to be messing w/ the data files just yet. 
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				August 5th, 2004, 04:32 AM
			
			
			
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 Major General |  | 
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				 Re: I already have a question, bLast! 
 I don't think its possible to pick two different mods at the same time with the Mod Picker. It would only be possible if you combined the two mods under a new name and then picked that name in the picker. |  
	
		
	
	
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				August 5th, 2004, 05:04 AM
			
			
			
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 Brigadier General |  | 
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				 Re: I already have a question, bLast! 
 Normally you can't mix mods very easily or at all.  FQM has instructions on combining it with TDM, though.  This is an exception since the mods don't alter the same files.
 Slick.
 
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				August 5th, 2004, 05:08 AM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: I already have a question, bLast! 
 The easiest thing to do would be to copy the Pictures\Races folder from TDM into the Pictures folder of FQM Deluxe (make sure to copy the entire Races folder, including the folder itself). FQM Deluxe has all of the formations in TDM, plus more, so no data files at all are needed from TDM. |  
	
		
	
	
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				August 5th, 2004, 05:24 AM
			
			
			
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 Corporal |  | 
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				 Re: I already have a question, bLast! 
 Perfect.  Thanks again everyone. 
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				August 5th, 2004, 12:12 PM
			
			
			
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 General |  | 
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				 Re: I already have a question, bLast! 
 Couldn't you just create a map in FWM, save it and then load it up in your favourite mod? |  
	
		
	
	
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				August 5th, 2004, 04:01 PM
			
			
			
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 Shrapnel Fanatic |  | 
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				 Re: I already have a question, bLast! 
 Only if you are using FQM Standard, and only if that mod does not modify the SectType.txt file (and possibly PlanetSize.txt). You get no new planet images, star images, system images, etc. with FQM Standard. |  
	
		
	
	
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				August 6th, 2004, 01:46 AM
			
			
			
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 Sergeant |  | 
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				 Re: I already have a question, bLast! 
 Isn't there a way to allow fighters to enter warp points? |  
	
		
	
	
	
	
	
	
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