Re: Troops and bombardment
Agreed...
In fact I did make Troops and Troop weapons starting tech...
For bombardment, I think planets should have a base Armor rating like scattering armor which completely ignores damage under a certain amount, then the population modifier should be applied to it... big weapons, esp. those designed for bombardment should be able to glass a planet... but a standard fleet should have difficulty at best, this would force people to either use troops or make specialized ships for bombardment.
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