\'Opportunity Fire\' for Sattelites & WPs
I’m looking for feedback on this idea before I submit it to Malfador:
In tactical combat Satellites and Weapon Platforms are almost useless for defense because the attacker always has the initiative. If we assume equally armed opponents (ships vs. sats or platforms) then my tactic is to make sure I have the movement points, move forward one square into range, fire, then move back one square out of range. With this tactic the Satellites and WPs will never get a shot off because my ship will always be out of their range when it is their turn to fire. Even a large WP armed with Wave Motion Gun IIIs is useless against any ship with the same armament (or decent missiles, for that matter).
Potential solutions:
1) Allow Satellites and WPs to fire first as soon as an enemy moves into range.
2) Make the act of firing use up all remaining movement points.
I personally lean towards #1.
Interested in what people think.
TM
__________________
Regards, TM
|