Thoughts on magic and adjusting the research cost
I have come ot a somewhat odd conclusion regarding Dom2 given Dom1 - I want to give playing with easy research a go.
In dom1 I wished for more expensive research as I found the transition ot powerful magic to fast. In Dom2 I'm finding strong mundane approaches overpowered - good HI, Centaur Warriors, Serpent Dancers etc.
So what I'm wondering is wether or not easy research will see magic come back into the game more.
I am still making good use of magic but I'm using a narrow range of spells in any given game and relying heavily on nations starting spells - terror and panic being beauties combined with eagle eyes. I'm not fielding many summons at all, except with death, and haven't made any use of magic higher than level 6.
So 25% off magic research (I think) plus I'll probably crank the sites percentage I play with up from 60 to 65 and hopefully I'll get some more summons and high level spells.
Cheers
Keir
ps. I play on smallish maps (MM issues) and this is a big part of why magic isn't a big presence.
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