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  #1  
Old February 5th, 2004, 09:47 PM
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Default New Item Suggestions

New items, for fun and profit!

...I mean, for the official game, or for whenever item-modding is possible=) Try to consider ramifications of items before suggesting them; e.g., no "Wand of Master Enslave" or "Boots of Quickness, Reinvigoration, and Invulnerability". Or "Ring of Stealth".
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Old February 5th, 2004, 09:48 PM
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Default Re: New Item Suggestions

Path-boosting items:

These are all construction-4.

Summoner's Robe: NN
Armor, aprot=2.
All conjuration-path rituals cost 20% less.
All conjuration-path battlefield spells cost 30% less fatigue.

Evoker's Wand: FF
Single-Handed Weapon, dam=3, att=2.
All evocation-path rituals cost 20% less.
All evocation-path battlefield spells cost 30% less fatigue.

Enchanter's Staff: WN
Two-Handed Weapon, dam=6, att=1, def=4.
All evocation-path rituals cost 20% less.
All evocation-path battlefield spells cost 30% less fatigue.

Thaumaturg's Cauldron: DS
Misc Item.
All thaumaturgy-path rituals cost 20% less.
All thaumaturgy-path battlefield spells cost 30% less fatigue.

Ring of Mutation: EA
Misc Item.
All alteration-path battlefield spells cost 30% less fatigue.

Ceremonial Robes: BBB
Armor, def=-2.
All blood-path rituals cost 20% less.
All blood-path battlefield spells cost 40% less fatigue.

************************************

Cerebral Accelerator: DS
Helmet, -4 def, 8 enc
Cursed (cannot be removed)
Doubles a mage's total research output, plus 2 (before items are added). Negates the Magic/Drain scale. Each turn there is a 5% chance of becoming feebleminded, a 5% chance of death, and a 5% chance of insanity (attacking the province). This can be used on a non-mage commander to give 2 basic research.

Examples (in drain 1 environment):

Without Accelerator:
Sage does 6 research.
Druid does 3 research.
Druid with Owl Quill does 5 research.
Scout does 0 research.
Scout with Owl Quill does 0 research.

With Accelerator:
Sage does 16 research.
Druid does 8 research.
Druid with Owl Quill does 11 research.
Scout does 2 research.
Scout with Owl Quill does 5 research.

-Cherry

[ February 05, 2004, 20:14: Message edited by: Saber Cherry ]
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Old February 5th, 2004, 09:57 PM
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Default Re: New Item Suggestions

You can't have an item for every single situation...
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Old February 5th, 2004, 10:10 PM
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Default Re: New Item Suggestions

Quote:
Originally posted by Argitoth:
You can't have an item for every single situation...
Actually, you can. All of them have downsides; slots are precious. The Ceremonial Robe eliminates Armor of Souls / Armor of Thorns; the Evoker's Wand eliminates Staves of Elemental Mastery; and so forth. But wands that make casting battlefield attack spells less cumbersome are common in fantasy literature, are they not?
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Old February 5th, 2004, 11:10 PM
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Default Re: New Item Suggestions

Well I don't know how your java combat simulator works. I couldn't find any readme which tells how to use it.
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Old February 5th, 2004, 11:28 PM
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Default Re: New Item Suggestions

Quote:
Originally posted by Argitoth:
Well I don't know how your java combat simulator works. I couldn't find any readme which tells how to use it.
Odd, since there's a well-written 17105 byte readme.txt file provided in the .ZIP archive ...
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Old February 5th, 2004, 11:30 PM
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Default Re: New Item Suggestions

It only contains patch information.

Edit: Oh, the actual info on how it works is somewhere in the middle.

[ February 05, 2004, 21:31: Message edited by: Argitoth ]
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Old February 5th, 2004, 11:51 PM
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Default Re: New Item Suggestions

Quote:
Originally posted by Argitoth:
It only contains patch information.

Edit: Oh, the actual info on how it works is somewhere in the middle.
Yes, helps if you actually read the whole thing. Duh.

Slap, slap.
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Old February 6th, 2004, 12:23 AM
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Default Re: New Item Suggestions

Hey, what does this have to do with the combat simulator? Items! Items, I say!
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Old February 6th, 2004, 12:29 AM
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Default Re: New Item Suggestions

How about modding the ring "Precious" (which you get off some independent troll whose name I've forgotten) so that if you take it to volcano, you can sacrifice it to kill Ermor's pretender?

Dunno where that idea came from, it just popped into my head
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