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March 17th, 2006, 07:58 PM
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Sergeant
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Question with my 4 armed pretender SC
I'm using my pretender as an SC. I'm using that 4 armed pretender of TC that looks like a Hindu god. Anyway, when he is in battle it seems like he attacks only once each turn. Shouldn't he get 4 swings each turn for all 4 weapons I equipped him with?
thanks,
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March 17th, 2006, 08:24 PM
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Major
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Re: Question with my 4 armed pretender SC
That may be what it looks like... but he is attacking _a square_ four times a turn. Check to see how many Hoburgs are left in a square after one round of an attack...
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March 17th, 2006, 08:26 PM
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Major General
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Re: Question with my 4 armed pretender SC
You only get an attack animation to let you know it's his turn to attack. It's always the same ani, no matter how often he attacks, or how (spellcasting, melee, missile).
You might even drop 4 Swords of Swiftness on you Nataraja plus a Hornet Helmet, Chi Shoes, a Stone Bird and a Dacing Trident and get 4x2 + 1 + 1 + 4 + 1 = 15 attacks per turn, with 1 animation 
__________________
As for AI the most effective work around to this problem so far is to simply use an American instead, they tend to put up a bit more of a fight than your average Artificial Idiot.
... James McGuigan on rec.games.computer.stars somewhen back in 1998 ...
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March 17th, 2006, 08:51 PM
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Major
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Re: Question with my 4 armed pretender SC
and all in one square 
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March 17th, 2006, 11:31 PM
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Second Lieutenant
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Re: Question with my 4 armed pretender SC
Quote:
Wish_For_Blood_Slaves said:
and all in one square
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Unless you quicken him. Then he gets a total of 30 attacks against up to 2 squares. And two animations, to boot.
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March 18th, 2006, 02:20 AM
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Major General
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Re: Question with my 4 armed pretender SC
To summarize:
(note that I call a battle round a "phase" and a unit's turn a "turn", for clarity)
1) A unit can only target one square per turn.
2) For each weapon, he can attack any unit in that square.
3) If a weapon (like Flail or Sword of Swiftness) has multiple strikes, they will all be on the same unit. If you kill the unit with the first strike, the second strike will never be used.
4) Magical Quickness (+100%) is multiplicitively cumulative with Heroic Quickness (+unlimited%) and Blessed Quickness (+50%). Divide your effective action points (AP) in combat by your un-quickened AP to get a number (like 2.3). This is the number of turns your unit gets per combat phase (the extra .3 in this case carries over to the next round, until it builds up enough for 3 attacks in a round). Units with Quickness can target one square per turn.
Example: Neifel Jarl with 2 Swords of Swiftness, Water-9 blessing (+50%), casts Quickness on himself.
Result: 150% * 2 = 3 turns per phase. 2 swords * 2 swings each = 4 attacks per turn. Total = 3*4 = 12 swings per phase, on at most 6 targets, in at most 3 squares.
So he can move 3 times and target 3 squares each phase. However, he can only kill 2 units at most per turn, since he has only 2 weapons. If he is fighting Sea Trolls (which are size 4; only one per square) he can kill at most 3 per phase. But humans pack 3 per square, so he can kill 6 per phase.
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March 18th, 2006, 10:29 AM
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Colonel
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Re: Question with my 4 armed pretender SC
1: unless changed in cb nataraja has only 1 misc slot,
2: try to quicken him in some way and give him an AoE weapon (such as demon whip) and
3: if you max out his attacks (stone bird, chi boots, horned helm ect) he will be good at fighting other sc's
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March 21st, 2006, 02:22 PM
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Sergeant
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Re: Question with my 4 armed pretender SC
Thanks for the great explanation guys. I didn't know the animation was only 1 per turn no matter how many attacks you perform. So I suppose a couple aoe weapons with quickness word work well with the nataraja.
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March 21st, 2006, 03:32 PM
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Colonel
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Re: Question with my 4 armed pretender SC
he still might only hit one square but i could be wrong (its the one square only per turn that makes the 9 attacks a hydra gets useless)
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March 21st, 2006, 11:03 PM
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Major General
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Re: Question with my 4 armed pretender SC
Try the "Sword of Many Colors" 
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