Matryx wrote: "For example, when trading ships with people, you rarely know what you're getting... they could strip the ship before you trade or it might even be in a black-hole system. Perhaps the AI could be written to emulate this in some way?"
That sound good for the Ferengi!
I see only one general problem: you as human player would soon realize, that these trades are bad and refuse them (see post of henk brouwer!). So you would have to mix them with decent trade proposals and that might get quite complicated for the AI: If you trade a ship that ran out of fuel in a black hole system it's excellent for the proposing AI, but if you trade the same ship outside the black hole system and make it a fair trade then the other side (especially if human) might benefit much more than the proposing AI (technology levels e.g. colonizing).
[This message has been edited by Q (edited 31 May 2001).]