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January 31st, 2007, 12:09 PM
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Corporal
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Join Date: Oct 2006
Posts: 70
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Suggestion for UI changes
For big maps it is pretty easy to lose where the currently selected province is as a result of either accidental or intentional map scrolling. Also, if you are playing a big game you sometimes have to press "n" a bunch of times to issue orders for a commander you just passed over the first time through.
You could solve both problems by adding a "p" key that would send you to the previous commander without orders (pressing "n" then "p" would center you).
Currently it is and tedious to identify and locate commanders (and hard to remeber to do it) who have repeating orders. this is paricularly true for commanders who are preaching ineffectually. It would be nice to have a hot key that would take you to the next commander regardless of whether or not they already have orders.
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January 31st, 2007, 02:29 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Suggestion for UI changes
Doesnt the "end" key center you? And the "home" key takes you home. (page up, page down, insert, and delete do things also)
But I agree on the back key. Thats kindof a standard expected thing and would be very handy for everything in Dom3 to have one.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 31st, 2007, 03:02 PM
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Major General
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Join Date: Sep 2006
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Re: Suggestion for UI changes
Is there a key that will pool all gems/blood slaves on multiple commanders/mages to 1 commander/mage in a province? If so, what is it?
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January 31st, 2007, 03:37 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Suggestion for UI changes
No, there is one that will pool to the lab (shift-z), but not to a commander.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 31st, 2007, 03:44 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Suggestion for UI changes
Wouldn't mind seeing a way to save a 'desired gem allocation' for a commander, so that if it's in a province with a lab and it needs more gems it refills as much as possible. Provided that the order of gem pickup as clear in terms of where it fits with other auto-pickup (blood sacrifice, repeat casts for instance).
But if we're looking at magic resources and micro, a 'auto-deposit blood-hunting results in lab provided there is one' option would probably be more useful, and probably less complicated since it's just a binary toggle and not a potentially 30-item gem box that needs storing.
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January 31st, 2007, 05:52 PM
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Corporal
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Join Date: Oct 2006
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Re: Suggestion for UI changes
I don't think the "end" key centers on the active province. I'm pretty sure I tried it unsuccsessfully, but I'm not positive. The hotkey list says it will "zoom x 1/2 scale", whatever that means.
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