Carriers/(Don\'t Get Hurt) in Strategic Combat
I'm curious if anyone knows a way around this, but when I'm in strategic combat, my carriers seem to have the worst possible pathing. It appears that the "Don't get hurt" order just means randomly pick a corner and go to it.
I have seen carriers fly directly towards an enemy ship in front of all its fighters, and be destroyed, all because it wants to "flee" to a corner that be beyond the enemy. This is really crazy, and I hope that MM will tweak the AI so that it takes into consideration enemy craft when using "Don't Get Hurt."
Has anyone else seen this behavior?
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