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Old March 5th, 2007, 04:59 AM
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Default Asteroid Rings

I'd like to make asteroids become a ring around the star. Unfortunately, there does not seem to be any way to do this from XFileClasses_Stellar.txt. An asteroid field is a collection of asteroid rock objects:

Code:
 Name                                                 := Asteroid Field 1 Medium
XFile :=
Override Texture Filename :=
Base Model Radius := 0
XFile Collection Radius := 25.0
XFile Collection Random Selection := TRUE
XFile Collection Min Amount := 15
XFile Collection Max Amount := 20
Number of XFiles Collection := 7
XFile 1 Name := Asteroid 1a
XFile 2 Name := Asteroid 1b
XFile 3 Name := Asteroid 1c
XFile 4 Name := Asteroid 1a
XFile 5 Name := Asteroid 1b
XFile 6 Name := Asteroid 1c
XFile 7 Name := Asteroid Big 1a



Unfortunately, there does not appear to be any way to control the location fo these objects, beyond being inside the collection radius.

I would rather not rather not resort to making asteroids into bitmap effects, which do happen to have controllable locations.

As such, I am wondering if anyone would like to take on the challenge of making .x models of actual asteroid rings. Presumably, if the ring is designed to fit on a SE5 system map at, say, ring 6, it could be resized for smaller or larger orbitals. Not sure what that would do to the sizes of the rocks though, so it might end up being better to have a set of asteroid ring models, designed for several different orbitals (say, 3 through 7).
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