Re: Ramming Problem
They had to do it this way to nullify my infamous "rammer" strategy, which was totally unbalancing to the game as it then was. Under the old rules, rammer ships with nothing but armor were more powerful than anything else for long enough to decide the outcome of a game. I used to be able to conquer an entire small galaxy with almost nothing but hordes of rammers and repairers. (See Posts from LONG ago -- 13 months or so.) So they changed armor amounts, changed the shield rules for ramming, and changed the initial techs. Even so, rammers can still be pretty deadly, depending on the enemy ship designs. (Example: rammers wipe out enemy shields, then boarders or special-weapon ships attack.)
[edit: changed # of months]
[ 04 December 2001: Message edited by: dmm ]
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Give me a scenario editor, or give me death! Pretty please???
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