Pirates and Nomads opening strategies
I have read the entire "A Pirate's life for me..." thread but now that I have my copy of SE4 Gold and P&N 3.0 I have to admit I am at a loss for how to transition the Nomads and Pirates from their initial planet to their destined roles. I decided that I would throw myself on the tender mercies of the board rather than sift through the entire Pirates thread. I also didn't want to confuse the Pirates thread with a sub-thread on newbie tactics. So without further ado here are a couple of questions to jumpstart the thread.
1. What are the initial steps required to start a Nomadic race on it's wanderlust?
2. What does quasi-newtonian propulsion mean for ship design and gameplay?
3. How adverse an effect on supplies do the parrot populations on pirate ships have?
4. What key do Pirates sing their ditties in?
Once again thanks in advance for your replies.
Texfire
[ 23 April 2002: Message edited by: Texfire ]
|