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November 24th, 2002, 08:26 PM
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How to destroy ring world or artificial stellar moon (in devnullmod)
Is there any way to destroy ring world or artificial stellar moon (it's in devnullmod). Especially I'd like to destroy the artificial stellar moon because it isn't so big and I can't build sphere world.
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November 24th, 2002, 11:14 PM
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Shrapnel Fanatic
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Re: How to destroy ring world or artificial stellar moon (in devnullmod)
You cannot destroy them unless a planet destroying component has been modded to destroy them.
Well... if there is a second star in the system, you could use a star destroying component or a black hole generator on it, but that might be a bit drastic. 
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November 25th, 2002, 02:28 AM
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Re: How to destroy ring world or artificial stellar moon (in devnullmod)
Yep, you can destroy the artificial moon. The tectonic bomb III has been modded to be able to destroy extra huge planets and artificial moons. Ringworlds and sphereworlds are immune to planet destruction.
Note that, IIRC, if the moon is destroyed there will be no sun. You have to build a new sun for your ringworld/sphereworld.
Rollo
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November 25th, 2002, 09:56 AM
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Re: How to destroy ring world or artificial stellar moon (in devnullmod)
OK. Thanks a lot.
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November 25th, 2002, 10:51 AM
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Re: How to destroy ring world or artificial stellar moon (in devnullmod)
Quote:
Originally posted by Rollo:
Yep, you can destroy the artificial moon. The tectonic bomb III has been modded to be able to destroy extra huge planets and artificial moons. Ringworlds and sphereworlds are immune to planet destruction.
Note that, IIRC, if the moon is destroyed there will be no sun. You have to build a new sun for your ringworld/sphereworld.
Rollo
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That creates a bit of problem. Destroying the Stellar Moon makes an Asteroid Belt. Build a new Star, make a new Stellar Moon. Now you have a Stellar Moon and Asteroids to make a planet out of. Destroy the Stellar Moon, now you have 2 Asteroids. Wash, rinse and repeat. 
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November 26th, 2002, 04:06 AM
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Lieutenant General
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Re: How to destroy ring world or artificial stellar moon (in devnullmod)
So you can create a million asteroid belts in that sector (or a million planets there if you turn them into planets)? That might cause a range check error... Is there a limit to how many you can create?
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