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October 30th, 2003, 08:19 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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another questions thread [gameplay restricted please]
post here your game rules questions, and exclude bugs, features you dont like or want to see, etc.
1- is it still in the game that units with defend cost half their upkeep?
2- what is the exact mechanism working when units have a swamp bonus, are in a swamp, and are lacking supply?
3- is the summon animal (the one giving 13 animals amongst bears, wolves and hawks) spell affected by luck scale?
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Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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October 30th, 2003, 08:23 AM
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Sergeant
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Location: Austin, TX
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Re: another questions thread [gameplay restricted please]
1 - units with sacred you mean? Or wait...defending units only took half upkeep? so sacred defenders took 1/4? never knew that
I'd also like details on how terrain affects random distribution of income/resources/special sites
[ October 30, 2003, 06:24: Message edited by: LordArioch ]
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October 30th, 2003, 08:28 AM
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Second Lieutenant
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Re: another questions thread [gameplay restricted please]
Heh, I just posted the question 2 in another thread at the same time when you posted this.
So, another thing I also posted there: what is the difference between stealth +5 and stealth +15? Yes, +15 means the unit is less likely to be discovered, but how exactly? What stat or effect is checked for this?
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October 30th, 2003, 08:39 AM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: another questions thread [gameplay restricted please]
Does the Flaming Weapons give the 8 AP damage to all weapons the unit has?
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October 30th, 2003, 08:51 AM
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Sergeant
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Re: another questions thread [gameplay restricted please]
Maybe this was in dom1, but what exactly does webbing do, when is it removed, etc...
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October 30th, 2003, 08:53 AM
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Lieutenant Colonel
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Join Date: Apr 2003
Location: Nuts-Land, counting them.
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Re: another questions thread [gameplay restricted please]
lets attribute unique ID to each questions, for easy answer from the devs :
so :
1- is it still in the game that units with defend cost half their upkeep?
2- what is the exact mechanism working when units have a swamp bonus, are in a swamp, and are lacking supply?
3- is the summon animal (the one giving 13 animals amongst bears, wolves and hawks) spell affected by luck scale?
4- what is the difference between stealth +5 and stealth +15? Yes, +15 means the unit is less likely to be discovered, but how exactly? What stat or effect is checked for this?
5 - Does the Flaming Weapons give the 8 AP damage to all weapons the unit has?
6 - Maybe this was in dom1, but what exactly does webbing do, when is it removed, etc...
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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