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March 2nd, 2001, 07:54 PM
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Corporal
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Join Date: Feb 2001
Location: Lee\'s Summit, MO, USA
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Are we absolutely sure....
...that Mineral Scanners don't stack with Robotoid Factories?
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Spyder, Chairman of the Arachnid Consortium
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Spyder, Chairman of the Arachnid Consortium
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March 2nd, 2001, 08:12 PM
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Major
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Re: Are we absolutely sure....
I'm not sure at all, but I think I remember reading that the only facilities that stack are the System-wide ones and not the Planet-only ones. If this is the case, they would not (Mineral Scanners are planet fac's, but you knew that already...).
I am not running the 1.27 patch, but weren't they supposed to "fix" the stacking of System Facilities.
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March 2nd, 2001, 09:11 PM
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Sergeant
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Re: Are we absolutely sure....
For crying out loud, Spyder. If you didn't believe us in the other thread, go test it yourself! I just took a minute (acutal time) and tested it (again). They don't stack.
Scanners and the robotoid facilities didn't even stack before the 1.27 patch. If you still don't believe me, start a high tech game with no one else, build a robotoid facility, then build a scanner. Note the lack of increase in resources after building the scanner. End of test. I'm not sure what the problem is.
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March 2nd, 2001, 09:16 PM
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Corporal
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Join Date: Feb 2001
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Re: Are we absolutely sure....
It's not that I don't believe you...it's that it just doesn't make sense. I'm also trying to figure out if it was intentional, and if it was, I was hoping that if we made enough noise they'd fix it
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Spyder, Chairman of the Arachnid Consortium
[This message has been edited by Spyder (edited 02 March 2001).]
[This message has been edited by Spyder (edited 02 March 2001).]
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Spyder, Chairman of the Arachnid Consortium
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March 5th, 2001, 03:48 AM
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Lieutenant General
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Re: Are we absolutely sure....
quote: Originally posted by Spyder:
It's not that I don't believe you...it's that it just doesn't make sense. I'm also trying to figure out if it was intentional, and if it was, I was hoping that if we made enough noise they'd fix it
not very likely. they use the same ability type, resouce % bonus. its just that the robotoid have one ability for each resource type. the only way to change it would be to create a whole new ability that does the same thing, otherwise you would end up with people being able to add multiple robotoids per planet.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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March 5th, 2001, 04:23 PM
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Corporal
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Re: Are we absolutely sure....
The reason that this doesn't make sense is because it completely eliminates the need to research Minerals, Organics & Radioactives at all. I just need to research Planet Usage to get Monoliths, and Computers to get Robotoid Factories & System Robotoid Factories. Why even bother with the others?
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Spyder, Chairman of the Arachnid Consortium
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Spyder, Chairman of the Arachnid Consortium
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