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  #1  
Old May 4th, 2005, 12:17 AM

Merry Jolkar Merry Jolkar is offline
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Default modding question

I would like to give an advantage to newer players by allowing them to request a particular magic artifact. I'm trying to edit the .map file to achieve this goal. I enter:

#land 64
#additem "Bone Armor"
#additem "Demon Whip"
#additem "Flame Helmet"
#additem "Hell Sword"
#additem "Bracers of Protection"
#additem "Ring of the Warrior"
#knownfeature "Plain of perpetual Drought"
#specstart 8 64

to put Ermor in province 64 and give the commander these artifacts. When I begin a new game as Ermor, I begin in province 64, but there is no commander or army and no Ermor god.

Any suggestions would be appreciated!

Thank you,
Merry
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Old May 4th, 2005, 11:43 AM
Gandalf Parker's Avatar

Gandalf Parker Gandalf Parker is offline
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Default Re: modding question

As far as I know you cannot give items to the commander which is already there. You will need to put a commander there first. Doesnt have to be anything major. Even a scout will do.

Also the #land command is used to wipe a province clean so that you can assign what you want. Try #setland instead since that sets the pointer there without wiping it. Howver, you might end up being able to recruit independents along with the national units.

Gandalf Parker
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Old May 9th, 2005, 10:03 PM

Merry Jolkar Merry Jolkar is offline
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Default Re: modding question

That did the trick. Thank you Gandalf.
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