|
|
|
|
|
September 25th, 2005, 10:33 AM
|
Sergeant
|
|
Join Date: Jun 2005
Location: England
Posts: 264
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
caelum
caelum
1.practically all flying troops
great mages
can use sc pretender with:
tempest
boots of speed
spirit helm
dancing trident
wine sack
rime hauberk
these are great with the arch seraph(ine?) pretender,
60 clay men,
50 archers commander set to wind guide, and (tempest spell)
then attack rear most,
attacked ermor with this army, they had:
8 banes, 3 bane lords 1000 various undead (cannot be bothered to list them all) 5 undead mage thingies, 5 undead mammoth thingies
I stomped them flat!
all thier troops were at the front including the banes and lors and mages were spead out on the edges of the battle field
clay men were on hold and attack so all the enemies were three quaters of the way across the battle field before my god started moving! tampest spell wped out over 100 troops in one go, archers killed 30 and spirit helm killed 3
next turn god attacked the undead mages! killed them all with 4 attacks:
1 or 2 with dancing trident
2 with tempest
1 with spirit helm
clay men put up an inpenetrable barrier killing 50 people that turn archers failed to kill anything but injured several
put it this way the battle was over before turn 15
the score?
me:
lost 4 claymen
another 8 got battle afflictions(but not for long!)
al my archers ran out of arrows and killed thier bane lords! ha!
lost 10 archers
ermor:
864 undead... well errr... dead
6 banes dead
3 bane lords
all but 1 mage!
I love it!
__________________
I went to royal cornwall 8/6/06-9/6/06...
met a girl...
Chloe I will remember as always yet love is fickle and past loves fly out of mind in a matter of days
jut like Rosanna
|
September 26th, 2005, 07:44 AM
|
|
National Security Advisor
|
|
Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
|
|
Re: caelum
And this isn't even the massively overkill Caelum of Dominions - PPP where lesser air elementals didn't cost gems to summon...
To give you an idea, just drop a dozen basic seraphs on some province with a screen of useless troops, have them cast quickness and then watch the battlefield completely overrun by air elementals. Now *that* was something to see...
Edi
|
September 26th, 2005, 02:50 PM
|
|
Second Lieutenant
|
|
Join Date: Sep 2003
Posts: 566
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: caelum
Those were they days, eh? Now they have to do it with False Horrors...
|
September 26th, 2005, 03:07 PM
|
Colonel
|
|
Join Date: Aug 2005
Posts: 1,606
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: caelum
yea gota love false horrors ghost wolves are also useful (but raise skeletons kinda puts ghost wolves to shame eh?)
|
September 26th, 2005, 03:28 PM
|
Sergeant
|
|
Join Date: Jan 2005
Location: Germany, Leverkusen
Posts: 262
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: caelum
Roger that, that is why i rock most of the time with emor
My problem with caelum is:
I scrip the first 5 spells (Quickness, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt, Lightning Bolt) and what happens then: charge Body, aim, phantastal warrior, airshield!
|
September 26th, 2005, 03:30 PM
|
Sergeant
|
|
Join Date: Jun 2005
Location: England
Posts: 264
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: caelum
ah well arch seraph preyender with spirit helm and tempest... gotta love it!
__________________
I went to royal cornwall 8/6/06-9/6/06...
met a girl...
Chloe I will remember as always yet love is fickle and past loves fly out of mind in a matter of days
jut like Rosanna
|
September 26th, 2005, 03:42 PM
|
|
Corporal
|
|
Join Date: Mar 2004
Location: Seattle WA
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: caelum
One small quibble about this build item-wise: Rime Hauberk vs. Ermor? Jade (more speed) or Rainbow (reinvigoration) or even Hydraskin (regeneration) Armor would have been a better choice as undead are immune to cold effects. Also the Bag of Wine likely should have been on a seraphine rather than the pretender-- replace with Stone Bird (4 attacks!)... hmm, multiple commanders with Spirit Helm, Dancing Trident, Stone Bird, Boots of Quickness, Jade Armor = a bulldozer, and hyper easy to build as Caelum (keep hiring High Seraphs until you get enough E picks for SB and JA)
__________________
It's just a dogma-eat-dogma world...
|
September 26th, 2005, 04:51 PM
|
Sergeant
|
|
Join Date: Jun 2005
Location: England
Posts: 264
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: caelum
but for one commander... come on! anyway the bag of wine was to keep my troops feed as I already had 3 nature that was...
40 out of 51 people fed!
trying it out on man marignon and pangea soon....
(17 nations match!)
__________________
I went to royal cornwall 8/6/06-9/6/06...
met a girl...
Chloe I will remember as always yet love is fickle and past loves fly out of mind in a matter of days
jut like Rosanna
|
September 26th, 2005, 05:00 PM
|
|
Corporal
|
|
Join Date: Jan 2005
Location: MN
Posts: 55
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: caelum
Heh, last time I played Caleum, the first 7 mages had a random in Astral...but it was random!...LOL.
So, script on the three masters was (Quickness, Communion Master/slave, Thunder Strike, Thunder Strike, Thunder Strike, Thunder Strike). Serious fun, at least for a while. :-)
|
September 27th, 2005, 09:56 AM
|
|
Second Lieutenant
|
|
Join Date: Feb 2004
Posts: 514
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: caelum
Quote:
Etaoin Shrdlu said:
One small quibble about this build item-wise: Rime Hauberk vs. Ermor? Jade (more speed) or Rainbow (reinvigoration) or even Hydraskin (regeneration) Armor would have been a better choice as undead are immune to cold effects. Also the Bag of Wine likely should have been on a seraphine rather than the pretender-- replace with Stone Bird (4 attacks!)... hmm, multiple commanders with Spirit Helm, Dancing Trident, Stone Bird, Boots of Quickness, Jade Armor = a bulldozer, and hyper easy to build as Caelum (keep hiring High Seraphs until you get enough E picks for SB and JA)
|
Jade Armor would be even worse than a Rime Hauberk, encumbrance-wise. This "SC" would keel over from exhaustion long before it could do any serious damage, particularly if it were to cast more than one spell before going into melee. Even if you fix the fatigue problem, this guy has low HP, low protection, low defense, no regeneration or lifedrain. Awfully fragile, for a god. Especially one carrying so much pricey equipment.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|