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August 8th, 2006, 10:26 AM
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Immersion - description of provinces
Forgive me if this questions has been answered somewhere, but I did not find anything.
I would very much like to be able to have the province information screen (or somewhere) allow for descriptive text. I love D2, but always wanted to be able to make a more complete world when making my own maps. Can anyone answer if this will be possible in D3? I think descriptions are a simple way to add a tremendous amount of depth and storyline to the game.
Anything like: "Province X is an area of rolling hills on the west bank of the Lamza River. There are a series of abandoned ruins on a long ridge line in the west of the province. The land is only moderately valuable with sheep farming common in the rocky hills."
Anything like that would be great... it would allow for the addition of a lot of possibilities. You could have hints about magic sites, descriptions of why the province borders others (mountain pass, port, or such)... all sorts of things.
Anyone know?
Thanks.
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August 8th, 2006, 12:46 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
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Re: Immersion - description of provinces
Adding a text field that would come up in the info button would be nice and possibly not hard to do. Its worth adding to the wishlist. I think its probably too late to get it now. Especially since they would have to generate a map with the new maximums, and full descriptions for each province. Then test it in a large multiplayer game to see if it doesnt crash
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August 8th, 2006, 02:06 PM
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Corporal
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Re: Immersion - description of provinces
If they allow it, there should also be an option to turn it off. I've found that color text is generally interesting/ cute/ entertaining once, and then is just clutter.
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August 8th, 2006, 04:10 PM
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Re: Immersion - description of provinces
Well, I for one find that color like this keeps me playing a game much much longer. I like plot, history, backstory... whatever you want to call it. I also think that it can provide strategically useful game information if done cleverly.
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August 8th, 2006, 05:11 PM
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Corporal
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Join Date: Jan 2004
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Re: Immersion - description of provinces
It's a matter of taste, mood, and the quality of the writing. That's why I didn't say I was against it, just that I'd like to be able to turn it off.
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No plan survives contact with the enemy.
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August 8th, 2006, 10:04 PM
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Re: Immersion - description of provinces
I can understand that... it does seem that it would be pretty easy to ignore a few lines of text in a scouting reporting though... if it doesn't interest you. I think the positive potential would be pretty significant.
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