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October 5th, 2006, 08:08 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
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SP AI definitely still questionable.
I'm surrounded on two sides by Pythium, with about 100 troops in each force and his Pretender leading one of those forces and sitting pretty in his castle. So, I sit and wait as I'm marshalling my troops.
Next thing I know, I've got a "You killed our God!" message.
I check the battle replay and Pythium sent its Father of Serpents... and 8 bodyguards to fight my 120+ Shinuyama army and Pretender? What's up with that?
Definitely still needs some polish. I'm just not sure in what universe the AI thinks that's a good idea...
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October 5th, 2006, 08:44 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Thanked 479 Times in 326 Posts
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Re: SP AI definitely still questionable.
What were the other settings? Was it easy AI on Aggressive setting?
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 5th, 2006, 09:06 PM
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Second Lieutenant
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Join Date: Mar 2004
Location: Atlanta, GA
Posts: 488
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Re: SP AI definitely still questionable.
Difficult AI. Normal setting.
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October 6th, 2006, 10:04 AM
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Major General
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Join Date: Sep 2006
Posts: 2,198
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Re: SP AI definitely still questionable.
Quote:
JaydedOne said:
Difficult AI. Normal setting.
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There r now two more settings above this for the AI. I don't think u can complain about the AI until u can beat several impossible AI's in SP.
An AI is good if its a challenge to beat and keeps yr interest. No AI will ever be as good as a human, we learn, a AI just gets updates or patches. So is the AI challenging u and keeping u interested?
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October 6th, 2006, 10:36 AM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
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Re: SP AI definitely still questionable.
Don't think the issue with the AI not bringing troops has anything to do with assassination - in the game I saw the behavior, Abysia was the only nation with assassins, and it's the one that sent the Prophet and 5 infantry against 70 barbarians.
__________________
Wormwood and wine, and the bitter taste of ashes.
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October 6th, 2006, 10:36 AM
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Major
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Join Date: Sep 2003
Location: Budapest, Hungary
Posts: 1,221
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Re: SP AI definitely still questionable.
Quote:
Meglobob said:
Quote:
JaydedOne said:
Difficult AI. Normal setting.
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There r now two more settings above this for the AI. I don't think u can complain about the AI until u can beat several impossible AI's in SP.
An AI is good if its a challenge to beat and keeps yr interest. No AI will ever be as good as a human, we learn, a AI just gets updates or patches. So is the AI challenging u and keeping u interested?
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2 impossible AIs just kicked my butt in my first full SP game. I was with Ulm. 
C'tis has moved like 1000 units to my capital at turn 36 in 2 turns, needless to say that my main armies were far away, since like ~1200 enemy troops were messing around at the north side of the island.
My SC pretender and 150 troops were massacred easily.
The AI is definitely much better now.
__________________
Dominions 3. Wallpapers & Logos
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"Training is principally an act of faith. The athlete must believe in its efficacy: he must believe that through training he will become fitter and stronger, that by constant repetition of the same movements he will become more skillful."
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October 5th, 2006, 09:15 PM
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Captain
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Join Date: Sep 2004
Location: France
Posts: 961
Thanks: 2
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Re: SP AI definitely still questionable.
Perhaps his pretender was supposed to be followed by an army, but the commander leading this army was killed before moving (assassination, magical attack...). Was Pythium the only AI ? If not this suicidal attack may be the result of another AI action.
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October 5th, 2006, 09:21 PM
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Lieutenant General
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Join Date: Mar 2004
Location: Albuquerque New Mexico
Posts: 2,997
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Re: SP AI definitely still questionable.
Frankly, it jibes with what I've seen - sometimes the AI brings a proper army, other times it sends a prophetized warlord with 5 troops against 60-70 barbarians.
__________________
Wormwood and wine, and the bitter taste of ashes.
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October 5th, 2006, 09:37 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: SP AI definitely still questionable.
I think that the problem is it runs like this...
Create ArmyA
Fill ArmyA
Send out ArmyA
The problem seems to be that if most of ArmyA is wiped out in the first couple of provinces, its still ArmyA. And that army gets sent out over and over until its gone.
Its the disband or refill code that seems to be lacking. Im not sure how often it checks its armies trength or rebuilds them.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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October 5th, 2006, 10:51 PM
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Corporal
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Join Date: Jun 2006
Posts: 199
Thanks: 1
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Re: SP AI definitely still questionable.
Killed most of an ulm army.
They routed.
And the next turn the last surviving commander and 15 troops attacked my 5 mages,pretender and 120 troops..
I was a bit confused.
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