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January 26th, 2009, 06:01 AM
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Corporal
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Join Date: Dec 2008
Location: Virginia, United States
Posts: 151
Thanks: 32
Thanked 62 Times in 21 Posts
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Looting Problem
Still being relatively new, I wasn't sure whether to post this as a bug or not, but I have evidence of a bit of a looting problem that has been a setback for me in a multiplayer game. I may misunderstand some part of the game mechanics, so I leave the problem up for debate.
Last edited by vladikus; January 26th, 2009 at 06:51 PM..
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January 26th, 2009, 06:45 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Looting Problem
When an equipped commander dies in battle, the winning side isn't guaranteed to recover their equipment. Sometimes they won't get any of it, in fact.
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January 27th, 2009, 01:55 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: Looting Problem
Gregstrom, you are referring only to enemy equipment. For which you are correct - you dont always get enemy equipment after a fight. But vladikus has discussed the problem with me and its even stranger than that...
He had friendly commanders die fully kitted out with equipment in a battle where *he won*. Additionally, he had more than enough surviving commanders with open slots to recover about 90% of the friendly gear that fell. However - his men didnt get any of it! Not a single item. They did pick up a small handful of things from the enemy, but nothing from friendlies. Except possibly for a merc commander picking up a piece of armor. Other than that, there are like 7 pieces of friendly equip that have mysteriously vanished.
Has anyone ever heard of something like this happening??
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January 27th, 2009, 02:33 PM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Looting Problem
I don't think there's a guarantee you'll pick up friendly equipment either. I've certainly lost fully kitted out commanders in a battle I won and not got everything back.
Not getting *anything* back is pretty unusual, although it's not outside the scope of the RNG.
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January 27th, 2009, 03:26 PM
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Major General
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Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
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Re: Looting Problem
My experience has been that you get between 30% and 70% back. Getting nothing back (or only one piece of armor) is not impossible.
I've never quite figured out whether having more commanders in the battle improves your chances of picking up gear, since even with a ton of commanders you don't get everything (usually). It could be a combination: % chance to be retrievable at all, and then a % chance per commander to actually pick it up.
-Max
__________________
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January 27th, 2009, 05:57 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Looting Problem
Has it ever seemed to anyone else besides me that units in close proximity to the unit that dies on the battle map seem much more likely to pick more of the items up?
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January 27th, 2009, 06:12 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Looting Problem
yes. proximity factors into the equation. if the enemy commanders die at the other end of the battlefield from your commanders, you will not, or are very unlikely to, pick anything up.
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January 27th, 2009, 06:42 PM
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General
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Join Date: Feb 2007
Location: R'lyeh
Posts: 3,861
Thanks: 144
Thanked 403 Times in 176 Posts
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Re: Looting Problem
As far as I know proximity does not have to do with it, just if it was your items or the enemy ones. I'll have a look and report back when I got something.
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