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March 22nd, 2002, 03:25 AM
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Private
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Join Date: Feb 2001
Location: Mass, USA
Posts: 33
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Devnullmod
Is anyone playing this mod?
What's your experience thus far?
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March 23rd, 2002, 02:36 AM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
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Re: Devnullmod
I play that one more than the others, Extra ships, weapon mounts lots o goodies
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Kill em all let God sort em out
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March 24th, 2002, 10:28 PM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
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Re: Devnullmod
Playing Devnull mod for first time. So far so good but what ship pic is supposed to fit for the heavy destroyer? looks like the mod is trying to fit the lt cruiser but it doesn't quite do the trick...
Edit: Doh! *grumble* I needed to re-size the pic... that's what I get for doing this shipset too late at night....
[ 24 March 2002: Message edited by: pathfinder ]
[ 24 March 2002: Message edited by: pathfinder ]
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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March 25th, 2002, 06:07 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Devnullmod
Question on the added ship sizes/type: will the devnull mod accept additional ship models for each of those types?
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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March 26th, 2002, 02:44 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Devnullmod
Devnull is in the list of neo-standard compliant mods, so yes.
There are some full neostandard shipsets linked to on that page as well.
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Things you want:
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March 25th, 2002, 11:20 PM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
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Re: Devnullmod
Thanks SJ, I'll check out what the ship name conventions are and "fix-up" the Hampsterattii.
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L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
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