.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 14th, 2002, 01:32 AM
Mudshark's Avatar

Mudshark Mudshark is offline
Corporal
 
Join Date: Jul 2001
Location: MI,USA
Posts: 167
Thanks: 1
Thanked 0 Times in 0 Posts
Mudshark is on a distinguished road
Default Q and God Emperers borg

I was wondering if you two were thinking of including your ideas of what the Borg should be into Captain Kwok's star trek mod, I beleive that the inclusion of a joint effort, "the best of both worlds" so to speak, would nicely fit into this mod. If the 3 of you would echange ideas. well, they would be a formable opponet indeed. I have found that both ideas are very compelling, and had both mods combobulalated into one, They were fun to play against the AI.

You both had great ideas, and along with Captain Kwok should make a formible opponet
Reply With Quote
  #2  
Old June 14th, 2002, 03:26 AM

Baron Munchausen Baron Munchausen is offline
General
 
Join Date: Aug 2000
Location: Ohio, USA
Posts: 4,323
Thanks: 0
Thanked 0 Times in 0 Posts
Baron Munchausen is on a distinguished road
Default Re: Q and God Emperers borg

Please describe the general outline of these ideas? We'd all like to know if someone has a good idea for the Borg.

[ June 14, 2002, 02:27: Message edited by: Baron Munchausen ]
Reply With Quote
  #3  
Old June 14th, 2002, 04:19 AM
Mudshark's Avatar

Mudshark Mudshark is offline
Corporal
 
Join Date: Jul 2001
Location: MI,USA
Posts: 167
Thanks: 1
Thanked 0 Times in 0 Posts
Mudshark is on a distinguished road
Default Re: Q and God Emperers borg

Bettween the two mods. well a beefed up organic armor, still took up 30kt of space. borg null space projector, could regenerate when destroyed, transwarp drive, muulti-phisic shields, phased sheilds with regenerators built in, and 1k repair drones, and finally the neru (sp)combat net. Many other goodies that slips my mind. The only alteration I can see is to make the organic armor 10K, and let the borg be a uber race. Of course some of the facilities that mine hugen recources may help also????
Reply With Quote
  #4  
Old June 14th, 2002, 04:28 AM
Mudshark's Avatar

Mudshark Mudshark is offline
Corporal
 
Join Date: Jul 2001
Location: MI,USA
Posts: 167
Thanks: 1
Thanked 0 Times in 0 Posts
Mudshark is on a distinguished road
Default Re: Q and God Emperers borg

Think of ST techno bable, one ship destroyed 40. The hard part is to keep them beatable. Perhaps the MM AI would work. Very powerful, but shocked at every turn of events?
Reply With Quote
  #5  
Old June 15th, 2002, 12:58 AM

God Emperor God Emperor is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Australia
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
God Emperor is on a distinguished road
Default Re: Q and God Emperers borg

Mudshark,
I must admit that I have taken my Borg pretty much as far as I had intended (apart from the usual AI tweaking), so I'm quite happy to collaborate with Q and Captain Kwok on a "definitive" Borg race style.

As a note, my original intent wasnt so much as to make the Borg a "super-race" but to give it Borg type facets (Boarding attacks, regenerative armour, small repair components, shield/armour penetrating weapons, etc) which would make it one of the superior races by virtue of its special components. In the games I play (large galaxy), the Borg are typically in the top 4 by turn 70.....

[ June 15, 2002, 00:02: Message edited by: God Emperor ]
Reply With Quote
  #6  
Old June 21st, 2002, 02:27 PM

God Emperor God Emperor is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Australia
Posts: 464
Thanks: 0
Thanked 0 Times in 0 Posts
God Emperor is on a distinguished road
Default Re: Q and God Emperers borg

Bump!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:48 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.