|
|
|
|
April 8th, 2003, 09:37 AM
|
|
Corporal
|
|
Join Date: Oct 2002
Location: Texas
Posts: 116
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Moonbeams Shipset v0.91
I created a small race. They are called the Moonbeams. I am not ship designer, so I ask mlmbd make the shipset for them and he has. (Thanks mlmbd!)
I still need to work on the General AI files to add abilities of the race.
Here are the Moonbeams v0.9:
Moonbeams_v0_91.zip
KirbyEF
[ April 08, 2003, 17:37: Message edited by: KirbyEF ]
__________________
|
April 8th, 2003, 12:33 PM
|
First Lieutenant
|
|
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Moonbeams Shipset v0.91
It seems that neostandard++ is in fashion those days, isn't it ?
Maybe I'll look a bit harsh, and I wish to apologize for that in advance, but I think that huge shipsets are fine, but quantity musn't prejudice quality... just my opinion. Make it big but make it good too.
Added your set to the race list, BTW.
Last thing : your standard carrier file names are wrong :
Carriersmall -> LightCarrier
CarrierMedium -> Carrier
CarrierLarge -> heavy carrier
must be changed or it won't work in SE IV...
[ April 08, 2003, 15:48: Message edited by: trooper ]
|
April 8th, 2003, 04:01 PM
|
|
Major
|
|
Join Date: Oct 2002
Location: Irving, TX
Posts: 1,237
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Moonbeams Shipset v0.91
Quote:
Originally posted by trooper:
It seems that neostandard++ is in fashion those days, isn't it ?
Maybe I'll look a bit harsh, and I wish to apologize for that in advance, but I think that huge shipsets are fine, but quantity musn't prejudice quality... just my opinion. Make it big but make it good too.
|
Saying a shipset has 'NO QUALITY' is a bit harsh! I will send you the rest of what I need to say in e-mail!
mlmbd
|
April 8th, 2003, 04:29 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Moonbeams Shipset v0.91
I think it needs an adjustment to the scaling of some of the larger objects; The dreadnought is much bigger than even a starbase, and the worldship mini is the same size as the scout mini.
The bump mapping makes for a unique effect. I'm not sure how well it will catch on, but I like it.
__________________
Things you want:
|
April 8th, 2003, 04:47 PM
|
First Lieutenant
|
|
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Moonbeams Shipset v0.91
I've never said that this shipset have no quality...
[ April 08, 2003, 15:48: Message edited by: trooper ]
|
April 8th, 2003, 06:46 PM
|
|
Corporal
|
|
Join Date: Oct 2002
Location: Texas
Posts: 116
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Moonbeams Shipset v0.91
They are an odd race. Here is a quote from the General AI file:
"A space faring species that specialize in inter-dimensional spaces. Their ships are much smaller than other races and yet are effective as ship twice their size. They tend to colonize and inhabit moons with no atmospheres, thus many more smaller colonies. This special ability in inter-dimensional spaces also enables them to do stellar manipulations very well."
Most of their ships are smaller than the normal ones out there (they are supposed to be small). Once I get the AI tweaked I'll upload the update.
KirbyEF
[ April 08, 2003, 17:57: Message edited by: KirbyEF ]
__________________
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|