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  #1  
Old March 21st, 2001, 08:44 PM

tictoc tictoc is offline
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Default pre-ringworld construct save

SE4
Patch 1.30
Mod used: mephisto's 1.61

Someone required a ringworld save and i can't remember who it was, so i'm posting this save game i'm still doing, it's at turn 2466.7, it needs 2 more turns to be ready to complete the ringworld, it's being built at koltan 9. The game is still going on, it's at turn 2485.6 and i've built 2 more so far.
Question for someone:
The 2nd ringworld i created somehow (i know it's me), put a population on the ringworld (without doing the colonise thing first, please don't ask). Now the thing is, there are no facilities being built on it, i've tried to upload the population onto a large pop transporter so i can colonise it properly, but it refuses to comply, any ideas.

tic

[This message has been edited by tictoc (edited 21 March 2001).]
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  #2  
Old March 21st, 2001, 09:07 PM
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DirectorTsaarx DirectorTsaarx is offline
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Default Re: pre-ringworld construct save

You can drop population BEFORE you colonize? And then can't pick it back up? That's really weird...
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Old March 21st, 2001, 11:19 PM
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Default Re: pre-ringworld construct save

freaky, are they breeding? if so, you could drop colonists on a world in a threatned sector, and then come by and colonize it when it is safe from hostile action and the population has grown to a respectable level.
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Old March 21st, 2001, 11:53 PM

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Default Re: pre-ringworld construct save

Here is the game so far complete with the mysteriously breeding population on ringworld #2 in the forlon system (Forlon X). I didn't noticed that the pop had risen to 506M cause i am busy trying to control the over production of units (i've reached the 1000 units limit). The purpose of stretching out this game is just to see how far i get before i get tired of it, but as a plus side, it may also reveal anomalies not readily apparent

tic
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Old March 22nd, 2001, 01:11 AM

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Default Re: pre-ringworld construct save

This game is unbelievable! I have never seen anyone play this far.
Do I get it right that your AI-opponent built a ringworld? It would be the first AI-ringworld I've ever heard of. Or was it a human player?
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Old March 22nd, 2001, 03:24 PM

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Default Re: pre-ringworld construct save

I created the ringworld in Forlon and have just realised what has happened to the mysteriously breeding colonists on it. I created the ringworld and then ended my turn, by the time it was my turn again, the AI had colonised it! Thats why i couldn't upload anyone from it (duh). I never switch to the AI to check on what they are upto, i prefer to play in the dark so to speak, but on this occasion i did, and thats when i saw what they did. The AI in this game has created 4 systems complete with asteroid to planet conVersions. I have another ringworld almost complete in the ultranox system, what i'm going to do is leave it there and see if the AI is clever enough to finish it.

tic
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