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December 9th, 2000, 12:05 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Be patient!
Jason2: I can understand your frustration, because I agree with you, about that the AI must be improved (hey, have you played the first demo? hehehehe, the current AI is Einstein compared with the first Versions!).
But... seems to be that you don't knew about Malfador and the SE series before SE4. Malfador (or should say Aaron?), always listened their fans in the past, and I'm sure about that they will continue working with the game during a long time, killing bugs and adding more features to the game.
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December 9th, 2000, 12:51 AM
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Corporal
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Join Date: Nov 2000
Posts: 60
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Re: Be patient!
Yep, and MM has worked significantly on the AI and multiplay options since the Last player patch. Just sit back and relax, do some mods if the AI isn't challenging enough. The beta has been going on for months and months playing pre-demo AI and I never once heard any of the testers say it's shelf-ware, or some of the other comments I've read here.
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December 9th, 2000, 01:01 AM
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Sergeant
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Join Date: Nov 2000
Posts: 273
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Re: Be patient!
Yup, good advice.
I think what has people so frustrated (me included) is that the game is SOOO close to being fantastic but a few very important items are missing or incomplete. If the game sucked from the get-go, not many people would care or post here, but its so good overall that people hate to see it relegated to mediocrity by the AI's ineptitude.
It is actually a mind form of compliment to have people be frustrated like this. It shows that people WANT to like and play the game at least.
I'm enough a realist to know that obviously, no game will be able to please everyone in every way. But there seems to be a very common link with what people are unhappy about and so far, there has been no 'official' response. I guess that just leaves people feeling a little uncertain as to what (if anything) is going to be changed.
One thing is for sure, (to quote a stupid commercial) you dont get a second chance to make a first impression. The sooner major things like the AI problems are handled, the better for MM and SG. I'd hate to see the game start receiving unfavorable reviews or 'second opinions' as a result. I think that would be grossly unfair to MM, but unfortunately, thats the way things work.
Well, FWIW, I think people are far more willing to be patient when they KNOW that their concerns are being addressed. If any of you folks also play 'Combat Mission' you know just how much it helps to keep people informed of what changes are being made and what items are under development. I think its was really sets the best games and publishers apart from the usual company lines...
Talenn
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December 9th, 2000, 01:20 AM
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Corporal
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Join Date: Nov 2000
Posts: 60
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Re: Be patient!
Talenn I agree, I think if MM consisted of more than 2 people you'd see them post more. Also if you're interested you should also see these options coming. I think it's ok to post because these were ideas I suggested that were approved via email.
Colony setup options.
-Can only colonize original planet type.
-No Domed colonies. Can only colonize planets with the correct atmosphere.
-Colony cap. Cannot construct more than a set number of colonies.
-Hazardous colonies. If your colony's conditions are unpleasant or below, your colonists die off each turn or year, until you get climate control tech.
-No ruins
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December 9th, 2000, 02:24 AM
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Corporal
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Join Date: Nov 2000
Location: Raleigh, NC, USA
Posts: 95
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Re: Be patient!
Well said, Talenn. And yes, that is a VERY stupid commercial.
Really, despite all my moaning and groaning I for one am not the least bit worried that MM will ignore the AI issues. However, it would be nice to know that the AI is being given priority status for the next patch. IOW, new features and minor non-critical bugs should be put on the back burner for now. Way back.
It takes a while actually playing the game to notice how infernally stinky the AI is, as there's plenty of other fun stuff going on to distract the player from the obvious. So let's not take it for granted that Aaron is fully aware of the scope of the problem. Send e-mail!
Every time I read a new wishlist thread I'm sitting here saying "Yeah, that! Ooo and that too!" So I can only imagine what Aaron must be going through trying to think of ways to implement all this cool stuff you guys come up with.
Keep it simple for now! Fewer features, more AI! Artificial intelligence is the opposite of genuine stupidity! Let freedom ring! Er... Don't forget to e-mail him...
Sorry, had a long day.
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-Don
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December 9th, 2000, 07:00 AM
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Corporal
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Join Date: Nov 2000
Location: Michigan
Posts: 51
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Re: Be patient!
quote: Originally posted by Master Belisarius:
Jason2: I can understand your frustration, because I agree with you, about that the AI must be improved (hey, have you played the first demo? hehehehe, the current AI is Einstein compared with the first Versions!).
But... seems to be that you don't knew about Malfador and the SE series before SE4. Malfador (or should say Aaron?), always listened their fans in the past, and I'm sure about that they will continue working with the game during a long time, killing bugs and adding more features to the game.
Ummm... Hello? Reality check, please. You can be thankful that your game's developer is adept and frequent with patching, but that joy is completely out-weighed by the fact that SOME THINGS SHOULD NOT NEED FREQUENT PATCHING! LIKE THE FUNDAMENTAL AI! THIS IS WRONG!!! If the game is not complete, DON'T SELL IT AS A COMPLETE GAME!!
sheesh
Jonathan
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