|
|
|
|
March 1st, 2001, 03:20 AM
|
|
Major General
|
|
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Want a challenge in SEIV?
and have 1.27 patch?
During setup, enable can only settle own type planet and own type atmosphere.
I did, got stuck behind 3 (or more) empty systems on one "leg"; had a damaging warp point/nebula on the other AND only one other oxy/rock planet in home system (medium size). This is gonna be a back-alley, dirty fight as ALL the AI I have met are oxy/rock races.
darn glad I didn't set finite resources...oh my! I'd be deep in the "natural fertilizer" then...
[This message has been edited by pathfinder (edited 01 March 2001).]
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
|
March 1st, 2001, 05:33 PM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Want a challenge in SEIV?
Try giving yourself the minimum reproduction too, as only Optimal or very good planets will produce any population growth.
__________________
Things you want:
|
March 1st, 2001, 07:06 PM
|
Major
|
|
Join Date: Nov 2000
Location: Biddeford, ME, USA
Posts: 1,007
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Want a challenge in SEIV?
Got the new patch, yet I haven't installed it yet...
Question? If you enable "settle only own type of planet and atmosphere" do you get any extra racial setup points and / or is the AI setup the same - are they also restricted to their own type and atmos???
IOW, what are the local and global impacts of this setting. If the AI is restricted to the same, it does not do much to strengthen the AI, just slows the gameplay IMO (maybe a little more realistic). I know that the mod packs go a long way in enhancing the AI, but it is difficult to adjust those mods "on the fly" or at game setup. I know very little about modding, - , as always, many kudos to those of you who do - GREAT JOB!!!. However I can navigate thru the Game Setup screens pretty easily and could hopefully accomplish some of this there.
Any ideas???
|
March 1st, 2001, 07:11 PM
|
|
Major General
|
|
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Want a challenge in SEIV?
AI setup by way of new race within the game is same and the AI gets the same setup as the human does. and yes, I am having a very slow game...the AI ARE spanking the doo-doo outta ech though
I ain't big enuf to pick-on ...yet...
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
|
March 1st, 2001, 07:34 PM
|
Corporal
|
|
Join Date: Mar 2001
Location: lansing,michigan, usa
Posts: 78
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Want a challenge in SEIV?
I wonder if the next mod could include a setting to allow special technologies that let you LEARN how to colonize different atmospheres and planet types. It always strikes me as odd that in a normal game I can only colonize my own planet type but can live in domes anywhere, be nice to have a long game where I had to research "domes:Methane" as well as "Ice planet colonization"
|
March 1st, 2001, 08:25 PM
|
|
Major General
|
|
Join Date: Sep 2000
Location: Midlothian, Va, USA
Posts: 2,142
Thanks: 0
Thanked 1 Time in 1 Post
|
|
Re: Want a challenge in SEIV?
I guess someone with some programing experience could come up with a tech component or something like that, but there is the atmosphere conVersion research. once ya get atmosphere converter iii it "only" takes 25 turns to convert an atmosphere
__________________
L++, Gd?, $++, Fr-, C---, S*, T?, Sf+++, Tcp, A+, Bb++@, M++, MpB5, MpT, MpD, MpSa, MpM, RV, Pwt, Fqt, Nd-, Rpt, G+, Au, Mmt,S++, Ss+,
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|