.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Digital Eel > Weird Worlds: Return to Infinite Space > Scenarios and Mods

 
 
Thread Tools Display Modes
  #1  
Old March 28th, 2006, 07:21 PM
Toe's Avatar

Toe Toe is offline
Private
 
Join Date: Mar 2006
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Toe is on a distinguished road
Default Question: TIME command

Today I tried modifying the Melodium Chonograph into a machine that takes you back in time.

Its entry TIME 365 makes a year pass.
I thought that by simply adding a "-" (TIME -365) I could achieve the desired effect.
The only thing that happened, though, was an acceleration of game time until I hit the pause button.

For now I've added a non-working version of the time machine to my mod. When you use it, it malfunctions and melts down.

So my question is:
Is there a way to turn back time in Weird Worlds? If no: Is there hope for it in a future version?
  #2  
Old April 1st, 2006, 11:59 AM
Fingers's Avatar

Fingers Fingers is offline
Sergeant
 
Join Date: Jun 2005
Posts: 341
Thanks: 0
Thanked 0 Times in 0 Posts
Fingers is on a distinguished road
Default Re: Question: TIME command

No, this is probably not going to happen.
  #3  
Old April 1st, 2006, 01:28 PM
Toe's Avatar

Toe Toe is offline
Private
 
Join Date: Mar 2006
Posts: 13
Thanks: 0
Thanked 0 Times in 0 Posts
Toe is on a distinguished road
Default Re: Question: TIME command

too bad...

but thanks for answering my question
  #4  
Old April 2nd, 2006, 04:29 AM
Fingers's Avatar

Fingers Fingers is offline
Sergeant
 
Join Date: Jun 2005
Posts: 341
Thanks: 0
Thanked 0 Times in 0 Posts
Fingers is on a distinguished road
Default Re: Question: TIME command

Properly moving backwards in time would involve stuff like saving the game every "day" and going back to a save when the time machine is activated... and there just aren't such mechanisms in the game. Just turning back the clock would cause all kinds of trouble with time-based events (nova, vacuum collapser, kawangi).
  #5  
Old October 10th, 2006, 08:43 PM

Inso Inso is offline
Private
 
Join Date: Oct 2006
Posts: 1
Thanks: 0
Thanked 0 Times in 0 Posts
Inso is on a distinguished road
Default Re: Question: TIME command

Have you considered alternative ways of using the time machine? Perhaps to reclaim an item that has previously been destroyed or stolen (like by esmerelda). There are plenty of times I've wished my main ship with the best upgrades hadn't been destroyed and I could go back and get something from it.

I don't know how possible that is, but it seems more possible at least than actually winding back time.

The other option could be, if possible, just to add say 2000 years to the time remaining without actually changing the galaxy.
  #6  
Old October 20th, 2006, 05:59 PM
Fingers's Avatar

Fingers Fingers is offline
Sergeant
 
Join Date: Jun 2005
Posts: 341
Thanks: 0
Thanked 0 Times in 0 Posts
Fingers is on a distinguished road
Default Re: Question: TIME command

Adding extra time is a possibility. It'd be *relatively* straightforward although there's possible complications like the "timer" messages popping up multiple times. Another consideration is that a feature that isn't being used by the default game is also not going to be tested by the playtest crew, therefore it has a high chance of breaking the game in unexpected ways.
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:21 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.