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March 30th, 2011, 05:12 PM
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National Security Advisor
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Join Date: Nov 2006
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Conceptual Balance Mod 1.84
Just a very small update (with quantum mechani's permission of course). Here's the changelog:
Fixed bug where attacking an Ember Lord could cause blindness
Tweaked EDM stuff to reduce chance of mod clashes
Tir Na n'Og's spell Song of Power was Enchantment 0 instead of 6
Tweaked Machaka's Tiny Spider poison (much weaker but not MR-resists)
Increased fatigue cost of Machaka's "Cursed Shards" spell to 30 to discourage excessive casting into midgame
Increased strength of Machaka's spiders (previous low strength looked like a bug as the fangs got weaker when the rider died)
Tiny buff to Machaka spear damage
Awaken Tarrasque reduced to research level 7
Iassacharite Sybils were missing female tag
Incorporated kianduatha's Jomon mod
Gift of Reason not castable underwater, fixed
Last edited by llamabeast; March 30th, 2011 at 07:10 PM..
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The Following 6 Users Say Thank You to llamabeast For This Useful Post:
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March 30th, 2011, 05:19 PM
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Major General
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Join Date: Jun 2009
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Re: Conceptual Balance Mod 1.84
Hey Llama:
No fix for Song of Power being level 0 instead of higher like its supposed to be?
Son of Fenrir still misspelled? Seriously - how many versions do we have to go through before this gets fixed! (that's CBM versions and Dom3 versions, this is appalling from a game made by mythology buffs and played by geeks)
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March 30th, 2011, 05:21 PM
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National Security Advisor
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Join Date: Nov 2006
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Re: Conceptual Balance Mod 1.84
Heh, in fact the error was in the changelog. Both of those are in fact fixed.
I don't understand why the "Son of Fenrer" error bothered you though, as the error was only in a comment in the mod! So in-game it was completely correct.
Incidentally I am a keen hunter of typos, so if you find any more let me know.
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March 30th, 2011, 05:23 PM
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Major General
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Re: Conceptual Balance Mod 1.84
Quote:
Originally Posted by llamabeast
Heh, in fact the error was in the changelog. Both of those are in fact fixed.
I don't understand why the "Son of Fenrer" error bothered you though, as the error was only in a comment in the mod! So in-game it was completely correct.
Incidentally I am a keen hunter of typos, so if you find any more let me know.
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Really? I'm sure the game was still showing 'Son of Fenrer'. Maybe that was a CBM 1.6 game and it got fixed in the meantime. (No changelog makes me a sad monkey)
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March 30th, 2011, 05:23 PM
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Major General
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Join Date: Mar 2007
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Re: Conceptual Balance Mod 1.84
Llama, is it too late to change Van encumbrance to 3 instead of 2 (assuming 2 was a typo and not intentional).
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March 30th, 2011, 05:35 PM
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Second Lieutenant
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Re: Conceptual Balance Mod 1.84
Spider Poison is not #armornegating and therefore never does any damage.
Also <3 you're awesome llama!
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March 30th, 2011, 06:02 PM
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National Security Advisor
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Re: Conceptual Balance Mod 1.84
Valerius - I believe Van enc 2 was deliberate - didn't qm change all the van-like races (Vans, Sidhe, Tuatha) to enc 2 and all the giants to enc 3?
kianduatha - on the contrary I just tested it and the poor knights were all knocked out by the poison in seconds!
Also I initially forgot one of the main intended things which was to incorporate kianduatha's Jomon mod - now done.
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March 30th, 2011, 06:31 PM
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Major General
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Join Date: Mar 2007
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Re: Conceptual Balance Mod 1.84
Quote:
Originally Posted by llamabeast
Valerius - I believe Van enc 2 was deliberate - didn't qm change all the van-like races (Vans, Sidhe, Tuatha) to enc 2 and all the giants to enc 3?
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He did for the infantry, but they then have armor added to their melee encumbrance value. The mounted units he assigned an encumbrance of 3 (checked and this is the case for all the glamoured commanders as well as EA Van's Mounted Hirdman). I can't say for sure that he didn't intend for the commanders to have base encumbrance 3 and Vans 2 but the fact that the Mounted Hirdman has 3 makes me think this is just a typo.
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March 30th, 2011, 06:10 PM
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Corporal
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Join Date: Feb 2011
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Re: Conceptual Balance Mod 1.84
This is something I noticed back in 1.83, but Gift of Reason is castable on normal undead, just not on tarts.
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March 30th, 2011, 07:10 PM
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Colonel
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Re: Conceptual Balance Mod 1.84
Quote:
Originally Posted by SirMu
This is something I noticed back in 1.83, but Gift of Reason is castable on normal undead, just not on tarts.
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Are you sure? Because you can still select undead, but the spell simple isn't triggered. (So you commander goes to the default 'defend' command).
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