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August 28th, 2002, 08:32 PM
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Private
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System Shields
We're currently playing in a game where one of the players cut off all warps to one sector, created a system shield and a massive planet in that one sector and is just stalling. Is there anything that we can build to get into that sector? He has essentially created a stalemate where he can build any tech he wants forever without risk of attack and there's no real way for us to defend against him because he can open a warp whenever he feels like it and come out and get us. Any ideas?
- takr
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August 28th, 2002, 08:43 PM
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General
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Re: System Shields
If he's built a shield then all you can do is sit and wait, unless he has planets beyond the shield (and diplomatic contact) in which case you can hit him with intel.
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August 28th, 2002, 09:08 PM
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National Security Advisor
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Re: System Shields
Have the game owner take over his empire and scrap the system shield?
Yep, if he is truely "turttled" in there is nothing you can do short of calling him a weenie and booting him from the game. If he has left a planet outside the protected area and you still have contact massive intel attacks can work, but it takes a long time cause you can't direct them agasinst one planet without haveing a view of that planet.
You are talking about one system? I was playing in a game with a guy once that had system shields in all his systems, spread out over about 25 systems. He had left warp points open in a couple of key border systems, which he had heavily defended. He thought he was safe, however he had overlooked the fact that deep in his territory, two systems away from his homewolrd was a black hole system. He had system shields in all the systems around it, but since there were no planets in that system, he couldn't put a system shield there. I opened a warp point there and two turns later glassed his homeworld. His fleets raced in and nuked my fleet, but the damage had been done. And a well coordinated attack by my allies on his border systems which had now been vacated in an effort to destroy my fleet before it did any more damage to his core systems has now set his once mighty empire on a path to ruin.
My point is sometimes the most careful turtle can leave an opening accidentally. Look for one.
Geoschmo
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August 28th, 2002, 09:20 PM
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Lieutenant General
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Re: System Shields
yeah, we took out dragonlord that way. he was pretty hevily fortified with either shields or max warp points. we broke in through some asteroid and nebulae systems.
oh yeah, we toatally gimped him with intel too. intel sucks, dont play with it.
edit:
so yeah, if you have intel on, and you still have contact with him through other systems he holds, you can still nail him. dont bother trying to steal his planets, since you cant target the ones you are after, and it takes so friggin long, and fails half the time anyway. try ship take-overs, and you will eventually capture one in the system you are after. then once you can see in there, you can target other ships and planets in that system. you should be able to completely outproduce him if you have the entire galaxy and he has one system, so you should be able to completley dominate in intel points.
[ August 28, 2002, 20:24: Message edited by: Puke ]
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August 28th, 2002, 11:39 PM
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Second Lieutenant
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Re: System Shields
Quote:
Originally posted by geoschmo:
Have the game owner take over his empire and scrap the system shield?
Yep, if he is truely "turttled" in there is nothing you can do short of calling him a weenie and booting him from the game. If he has left a planet outside the protected area and you still have contact massive intel attacks can work, but it takes a long time cause you can't direct them agasinst one planet without haveing a view of that planet.
You are talking about one system? I was playing in a game with a guy once that had system shields in all his systems, spread out over about 25 systems. He had left warp points open in a couple of key border systems, which he had heavily defended. He thought he was safe, however he had overlooked the fact that deep in his territory, two systems away from his homewolrd was a black hole system. He had system shields in all the systems around it, but since there were no planets in that system, he couldn't put a system shield there. I opened a warp point there and two turns later glassed his homeworld. His fleets raced in and nuked my fleet, but the damage had been done. And a well coordinated attack by my allies on his border systems which had now been vacated in an effort to destroy my fleet before it did any more damage to his core systems has now set his once mighty empire on a path to ruin.
My point is sometimes the most careful turtle can leave an opening accidentally. Look for one.
Geoschmo
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Wow, i like that tactic. Haven't invented any such tactics myself (yet, hopefully )
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August 28th, 2002, 11:51 PM
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General
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Re: System Shields
Quote:
he can open a warp whenever he feels like it and come out
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Note that he's going to have to scrap that system shield to open the warp point out; it blocks him as well as you.
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