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  #1  
Old October 16th, 2007, 04:10 PM

CUnknown CUnknown is offline
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Default Invisible Swarm 2 - in limbo

Hi all!

The settings:

Middle Era
Mods: Conceptual Balance: Scales and Gods, Worthy Heroes, and Quickfix
Indies 5
Site Frequency 45
Score Graphs off
Hall of Fame 15
Difficult Research
Map: Lonely Mermaid
Victory Condition: 81 of 120 provinces

Players:
me: Jotunheim
archaeolept: Ermor
Jurri: Bandar Log
WraithLord: Marignon
Cicadian: Pythium
Meglobob: Abysia
IndyPendant: R'yleh
Jeffr: Pangea

24-hour quickhost for the first 25 turns, after that there will be 48-hour quickhost.

House Rules:
1) The spell "Mists of Deception" can't be combined with any perpetual killing spell such as Wrathful Skies. If the AI casts it for you, that's okay, but please do not ever script these two things together.

2) If you ever happen to charm Bogus's men, please do not ever use the "Attack Commander" option except for the Dark Knight guy himself.

3) The previous Prokrantor has issued a decree before his demise: There will be 10 turns of enforced peace before the Wars of Ascension can begin again.

IP: 97 <dot> 81 <dot> 77 <dot> 39
Port: 2000
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  #2  
Old October 16th, 2007, 05:29 PM

quantum_mechani quantum_mechani is offline
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Default Re: Invisible Swarm 2 - recruiting

In the next week or so I plan to release a new CB version that should be fully compatible with 3.10, as well as possibly incorporating bug fix mods and worthy heroes. If you do have issues with the Nation and Item mods, any feedback on them would be appreciated for the new version.
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  #3  
Old October 16th, 2007, 10:29 PM
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archaeolept archaeolept is offline
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Default Re: Invisible Swarm 2 - recruiting

CB pretenders and scales, worthy heroes

sounds good, though i've played desert eye often enough

i'll temporarily put dibsies on ... hmmm... dunno yet
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  #4  
Old October 16th, 2007, 10:45 PM

CUnknown CUnknown is offline
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Default Re: Invisible Swarm 2 - recruiting

Heh, well we can play any map you want. I sort of wanted wrap-around and a map with some water of about 100-150 provinces. Anything that fits that bill is cool with me.

Maybe Pasha's 3-Lake map? Maybe that Mines and Farms one? Or maybe a random map.. I don't know. It doesn't seem like there are very many good 120 province maps out there.

Edit: I made a random 150 province map and I'm going to fiddle with it some and maybe we can use that.

Edit x2: I attached a map file, I called it Horizons because the map looks horizontal. I added four pathways that wrap-around (one on sea, three on land), so it is a semi-wraparound map now. I sort of like it, if other people like it we can use it, if not, we'll think of something else.
Attached Files
File Type: rar 557308-Horizons.rar (5.85 MB, 126 views)
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  #5  
Old October 17th, 2007, 06:45 AM

Jurri Jurri is offline
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Default Re: Invisible Swarm 2 - recruiting

I'm in!

Hmm, there aren't any other wraparounds in that size range, are there? Looking at the map-sticky on the mod forum, there's a 99 land, 21 sea province wraparound which could work:
http://www.shrapnelcommunity.com/thr...b=5&o=&fpart=1
(Haven't tested it, so no clue if it's any fun.) Still, your call on the map.

CB Scales and pretenders and WH are fine by me. I'll decide on a nation later.
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  #6  
Old October 17th, 2007, 06:51 AM
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WraithLord WraithLord is offline
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Default Re: Invisible Swarm 2 - recruiting

I'm in. I would like to take Marignon, if that's not possible then Pythium. Otherwise any random nation will do.

WH is fine by me.
And why not take the full CB mod?
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  #7  
Old October 17th, 2007, 10:41 AM

Cicadian Cicadian is offline
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Default Re: Invisible Swarm 2 - recruiting

I'm up for this. I'd like to be Pythium, assuming Wraithlord gets Marignon.
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  #8  
Old October 17th, 2007, 10:47 AM

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Default Re: Invisible Swarm 2 - recruiting

I would just like to poke my nose in, if you don't mind, to say to the newer players: be careful of joining too many games. Near the start they take very little time and it cen be tempting to join lots, but 30-40 turns in you may find yourselves overwhelmed. Personally I wouldn't recommend joining more than 2 or at most 3 games. Of course if you have lots of free time you may wish to join more, but I think not many people can cope with more than two or three.
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  #9  
Old October 17th, 2007, 11:31 AM

Cicadian Cicadian is offline
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Default Re: Invisible Swarm 2 - recruiting

Thanks for the heads-up; I don't think I'll join any more games. I have around 1 - 2 hours a day to play most of the time so it should be ok to have two games on the go. Plus I'll probably be eliminated pretty early in this game anyway!
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  #10  
Old October 17th, 2007, 11:58 AM
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Default Re: Invisible Swarm 2 - recruiting

yah a couple games is good...

ah i was thinking the pyth... i love their new purple coloring

but if they're taken... arcos? ermor?

ah, dibsies on ermor
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