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  #1  
Old May 23rd, 2001, 04:35 PM

liga liga is offline
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Default Newbie Question about startegies

Hi all ... some question about strategies:

1) Which strategies I have to give to a transport with staellite launcher and satellite in cargo to make him deploy the sat during the combat ?

2) How can I set the leader for a fleet in the simulator ?

3) I tried to make a fleet with a reverse V formation (I don't remember the exact name) with a LC with only missile as leader and 4 DD with only Cannon in the fleet ... there was also an unarmed ship with repair component in the fleet ... the strategies was "Maximal Firing range" but my fleet has had a silly behaviour. I attacked a sector with 4 sergetti's DD and 1 LC (not in a fleet) giving the order to attack the LC ... I was really stronger then them but my fleet behave like "rabbit" and split in two part tring to flee in the corner and without tring to fire to the Sergetti ... they bLast all my ships! damn!@#@#@ ... what was wrong ?

thank you anyway
Liga
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  #2  
Old May 23rd, 2001, 04:49 PM
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Default Re: Newbie Question about startegies

quote:
3) I tried to make a fleet with a reverse V formation (I don't remember the exact name) with a LC with only missile as leader and 4 DD with only Cannon in the fleet ... there was also an unarmed ship with repair component in the fleet ... the strategies was "Maximal Firing range" but my fleet has had a silly behaviour. I attacked a sector with 4 sergetti's DD and 1 LC (not in a fleet) giving the order to attack the LC ... I was really stronger then them but my fleet behave like "rabbit" and split in two part tring to flee in the corner and without tring to fire to the Sergetti ... they bLast all my ships! damn!@#@#@ ... what was wrong ?
I've run into this myself, trying to attack unarmed colony ships. My problem turned out to be that under Strategies/Firing, they were marked "Do not attack". Try checking for anything odd in in those settings.


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  #3  
Old May 23rd, 2001, 04:56 PM

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Default Re: Newbie Question about startegies

I also have a problem with fleets in tactical. My (retrofitted transport)light cruiser missile ships come too close to beam ships then as they retreat after firing the followers stay in beam range instead of just backing up. So I cleared all group assignments and manually moved every ship every turn, which is a pain but results in no damaged ships till you hit the wall.

Also orders resolve combat does not work well on missile ships mopping up ships which have no weapons and are retreating. The problem is they fire at extreme range and as the enemy moves he gets out of missile range. Once again the solution is manually moving though I suppose changing from optimal to point blank would help. I did not want to take the chance of getting rammed by cruisers though...
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Old May 23rd, 2001, 06:19 PM
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Default Re: Newbie Question about startegies

Mixed fleets (i.e., both missile & beam ships in fleet) have problems with ALL strategies. Basically, if a missile ship is designated leader, the beam ships will sometimes never get in range, as the missile-armed leader gets to missile range, launches, then retreats for two turns. If a beam ship is leader, the missile ships stay in range during their two reload turns. The fix would be allowing all ships to break formation, but that leads to other silliness.
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  #5  
Old May 23rd, 2001, 06:35 PM
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Default Re: Newbie Question about startegies

The obvious solution is to split your ships into two fleets, and just fly them around together using the Shift-Select method.
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  #6  
Old May 23rd, 2001, 07:10 PM
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Default Re: Newbie Question about startegies

quote:
Originally posted by suicide_junkie:
The obvious solution is to split your ships into two fleets, and just fly them around together using the Shift-Select method.


It would be nice if we had a "Group Fleet" or "Task Force" option. Maybe someone could recommend that to Aaron.

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