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  #1  
Old May 30th, 2002, 10:10 PM

ttomm46 ttomm46 is offline
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Default length of game...and weapon platforms

hi

how long does it usually take you guys to finish a game with low number of computer players.

someone on a review site said it could take weeks.

also when i build weapon platforms i take a ship with cargo hold and load some up to unload on another planet but i can't tell if i'm actually delivering them or not/

tom
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  #2  
Old May 30th, 2002, 10:15 PM

Taera Taera is offline
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Default Re: length of game...and weapon platforms

I dont usualy finish a game but the process could take from several days to several weeks depending on game settings, the exact enemies, luck and other modifiers.

I dont understand the second question.
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Old May 30th, 2002, 10:33 PM
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Default Re: length of game...and weapon platforms

Quote:
Originally posted by ttomm46:
how long does it usually take you guys to finish a game with low number of computer players.
someone on a review site said it could take weeks.
Small galaxy, 5 AI + me, low tech cost, high resource start, low tech start, easy AI, no bonuses, no events, set up empire with good bonuses that the AI doesn't give itself, capitalize on known AI shortcomings = about 3 to 5 hours to finish depending on how I roleplay.
OTOH, if I played huge galaxy, max AI, no neutrals, hard AI, high AI bonus, frequent bad events, and no abusing the AI's stupidity in setup and gameplay (e.g., no use of exploits), well then it could take weeks, and I might not win. I don't really have that kind of time, so haven't played a game like that yet.
Quote:
Originally posted by ttomm46:
also when i build weapon platforms i take a ship with cargo hold and load some up to unload on another planet but i can't tell if i'm actually delivering them or not
Not sure I understand, but if you use the TransferCargo button (has up and down arrows) at both planets it should be obvious what is going on.
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Old May 30th, 2002, 10:35 PM
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Jmenschenfresser Jmenschenfresser is offline
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Default Re: length of game...and weapon platforms

Easiest way to unload stuff from a ship or vice versa is to use the load/unload button (the green and yellow arrows).

TO check to see if it is there, check the cargo tab on the planet or the ship...or both.
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Old May 30th, 2002, 10:50 PM
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Default Re: length of game...and weapon platforms

Since my copy of Gold arrived, I've started two PBW games and eighteen solo games. I've finished two of the solos, and abandoned two others because I'd only set them up to test something. None of the rest are anywhere near ending.

How long a game will take varies wildly: the victory conditions probably have the biggest effect, then which if any mods you're using, then some mix of all the other settings on the Game Set-Up screen. Plus how much time you have free to play, and how many games you're playing at the same time.

The first game I finished was set-up to only go 15.0 years. The second game I finished was set for a score of 200% of second place after 10.0 years, and ended exactly then.

[ edit ] Forgot the cargo part.

There are three different cargo handling commands. Transfer (T), which has been mentioned, gives you complete control over what goes where. Load (L) and Drop (D) will automatically move all of one type of cargo.

Launchable units (drones, fighters, mines, satellites) also have a parallel set of orders: Launch/Recover (U), Launch Remotely (I), and Recover Remotely (O).

[ May 30, 2002, 21:58: Message edited by: capnq ]
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Old May 31st, 2002, 05:12 AM

Taz-in-Space Taz-in-Space is offline
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Default Re: length of game...and weapon platforms

Quote:
Since my copy of Gold arrived, I've started two PBW games and eighteen solo games.
Wow, and I thought I had a lot of games at 8!
BTW have you tried the Devnullmod since they added monsters?
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