.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 24th, 2002, 08:15 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Specialized Ship Designs

How many of you construct specialized ships? And what are they for?

For myself I set up a Specialized Ships tech tree and gave it a Racial Trait restriction and a low cost to research. Each level in the tree requires the corresponding tech level in Ship Construction and/or components/units - like fighters.

The first special design I made was:

Explorer
I gave it a size of 350 and an ability of 15% defense and a new bmp.
It has 6 engines; 2 supplies; 3 sat bays; 3 cargo; and whatever weapons I choose to fill the remaining space.

I set it so that it shows up as buildable along with Small Transport; Colony Ship; and Escort when the game starts.

The next ship design I use is what I call the:

Jeep Carrier

This is about half the size of a light carrier. I find it extremely valuable and I use it along with other vessels to form small squadrons which are used to patrol warp points, guard new colonies, etc.

Long Range Explorer

This is a reasonably large ship with 3 small fighter bays, missiles, PD's, 6 engines, auxiliary bridge with as many supply units as it will hold. Its mission is to range far and wide to find Ancient Worlds as well as contact other species. It has its own bmp and is at a sufficiently high level in the tree so as to take advantage of advanced tech. In fact - it can't be built unless you've researched Solar panels; it would be a natural with quantum reactor engines.

How about discussing your own designs (unless they're Top Secret - of course).
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
  #2  
Old July 24th, 2002, 09:02 PM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: Specialized Ship Designs

I can't tell whether you're talking about ship designs or hulls... one is made in the game while the other is made by editing VehicleSize.txt
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #3  
Old July 24th, 2002, 09:14 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: Specialized Ship Designs

Quote:
Originally posted by Ed Kolis:
I can't tell whether you're talking about ship designs or hulls... one is made in the game while the other is made by editing VehicleSize.txt
Hmmm - let's see ... I mentioned giving a ship a size of 350. That's a non-standard size, and ... I mentioned its having its own bitmap, so ... I must be talking about editing the VehicleSize.txt not to mention making/stealing new bitmaps.

Looks like I need to: 1) make sure I have my 2nd cuppa and keep both hands on the keyboard before typing notes.

Sorry about the confusion.
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
  #4  
Old July 24th, 2002, 11:17 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Specialized Ship Designs

Assuming Elowan made a mistake indeed and we are talking about more or less standard SE, then yes, specialised ships are standard practice. SE is not about individual ships but about fleets. Every single ship is fast to build (relatively to the span of the game) and utterly dispensiable. There are no all-to-powerfull Enterprises saving Milky Way from evil Mars bars.

"Quantity has a Quality of its own" - Stalin
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #5  
Old July 25th, 2002, 01:33 AM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: Specialized Ship Designs

Oleg --
ne chievo

I was talking about specialized hull designs. I like to have a few specialized ships and consequently I have to muck with the VehicleSizes.txt and the tech tree.

Color me crazy. Now ... what color would that be?

[ July 25, 2002, 01:01: Message edited by: Elowan ]
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
  #6  
Old July 25th, 2002, 02:06 AM
Ragnarok's Avatar

Ragnarok Ragnarok is offline
General
 
Join Date: Mar 2002
Location: Indiana
Posts: 3,229
Thanks: 0
Thanked 0 Times in 0 Posts
Ragnarok is on a distinguished road
Default Re: Specialized Ship Designs

Quote:
Originally posted by Elowan:


Color me crazy. Now ... what color would that be?
Heh... PINK! haha jk man...
__________________
Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.