.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old July 5th, 2002, 02:40 PM

Kimball Kimball is offline
Sergeant
 
Join Date: Dec 2000
Location: Des Moines, IA
Posts: 257
Thanks: 0
Thanked 0 Times in 0 Posts
Kimball is on a distinguished road
Default mod directory usage

I have never acutally modified the path.txt file, I have always just tweeked the files right in the 'data' directory (after making a backup copy of it). I understand that if I tweek the components.txt I have to move the entire 'data' directory into whatever directory I designate in the path.txt file.

If I don't touch any other file outside of the 'data' directory, is the 'data' directory the only one that needs to be copied into my mod directory? If I don't mess with any files in the 'ai' folder or the 'dsgnname' folder, for example, do I just leave them in the 'space empires iv' directory?
__________________
Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
Reply With Quote
  #2  
Old July 5th, 2002, 02:48 PM

Lemmy Lemmy is offline
Second Lieutenant
 
Join Date: Mar 2001
Location: Netherlands
Posts: 479
Thanks: 0
Thanked 0 Times in 0 Posts
Lemmy is on a distinguished road
Default Re: mod directory usage

yes and yes, i think that if se4 can't find for example the picutres in the mod dir, it will use the default pictures
__________________
[Boo!]
Reply With Quote
  #3  
Old July 5th, 2002, 02:58 PM

Kimball Kimball is offline
Sergeant
 
Join Date: Dec 2000
Location: Des Moines, IA
Posts: 257
Thanks: 0
Thanked 0 Times in 0 Posts
Kimball is on a distinguished road
Default Re: mod directory usage

Excellent, thank you!
__________________
Technological advancement is like an axe in the hands of a pathological criminal. --A. Einstein
Reply With Quote
  #4  
Old July 5th, 2002, 09:12 PM

Andrés Andrés is offline
Major
 
Join Date: Apr 2001
Location: Rosario, Argentina
Posts: 1,047
Thanks: 0
Thanked 0 Times in 0 Posts
Andrés is on a distinguished road
Default Re: mod directory usage

For example if you change the number of racial traits, saved games and saved empires will not be compatible.
I allways like to add "savegame" and "empires" to all of my mod directories.
If you want AI to be adapted to new techs you´ll need to add the "pictures\races\racename" dirs.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:47 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.