Strength 17 and cost of 40gp. But useless in battle. However I seem to remember the siege formula being a bonus for strength over 10. So would cavemen a good siege army to follow your main army around or to reinforce key castles?
but wasn't there something with strengthx strength for siege what would that make them compared to 10 gold strength 10 troops?
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Dragons wanted? Try the Dragons, Magic Incarnate nation.
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In for a whole new sort of game? Then try my scenario map Gang Wars.
Yes, they are better than one 10 gold, 10 strength trooper. No, they are not
better than four of them. They eat less, though. I like using the commanders
as early thugs. Otherwise, I do not recruit them.
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No good deed goes unpunished...
They have partial cold and fire immunity. Combine them in the late game with the spells that grant your troops partial immunity and armoring spells, and you've got a crack squad of late-game troopers that can survive massive Evoking.