.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 13th, 2004, 10:13 AM
Q's Avatar

Q Q is offline
Colonel
 
Join Date: Jan 2001
Posts: 1,661
Thanks: 0
Thanked 0 Times in 0 Posts
Q is on a distinguished road
Default Counter Intel Bug

If you look at the counter intel projects of an AI empire or you activate the intel minister of an empire under human control, you will see that all counter intel projects are targeted against an empire. You can't do that yourself, because if you choose a counter intel project no choice of target empire is given. Only the AI or the AI minister can do that!
So far I considered this only a curiosity without importance because the counter intel projects seemed to work against all attacks even if they come from another empire than the target empire.
Now what happens if an counter intel project is finished?
As you know usually nothing, you just loose the points of this project. However the targeted counter intel projects of the AI deplete the counter intel projects of the targeted empire as any offensive intel project would do it!!! The targeted empire will get an notice that an attack has been stopped (if the targeted empire had enough counter intel points accumulated) or it will just loose all accumulated counter intel points without notice (if the "attacking" targeted intel project had more points).
Although no further damage is done, IMO this is a bug that the AI can deplete your intel defenses by using these targeted counter intel projects.
Reply With Quote
  #2  
Old April 13th, 2004, 11:16 AM

DeadZone DeadZone is offline
Second Lieutenant
 
Join Date: Apr 2003
Location: England
Posts: 488
Thanks: 0
Thanked 0 Times in 0 Posts
DeadZone is on a distinguished road
Default Re: Counter Intel Bug

Counter Intel protects against all empires regardless

And when it completes then you loose the protection until you start the project again

Or at least Im sure this is how it works
__________________
Reply With Quote
  #3  
Old April 13th, 2004, 06:35 PM
Spoo's Avatar

Spoo Spoo is offline
First Lieutenant
 
Join Date: Jan 2001
Location: Toledo, OH
Posts: 641
Thanks: 0
Thanked 0 Times in 0 Posts
Spoo is on a distinguished road
Default Re: Counter Intel Bug

Is this really so bad? Think of it as compensation for the fact that AI's don't know to keep a Counter Intel project from ever reaching completion.
__________________
Assume you have a 1kg squirrel
E=mc^2
E=1kg(3x10^8m/s)^2=9x10^16J
which, if I'm not mistaken, is equivilent to roughly a 50 megaton nuclear bomb.
Fear the squirrel.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:40 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.