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  #1  
Old October 8th, 2001, 02:13 AM
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geoschmo geoschmo is offline
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Default Any more bug reports?

Not asking what features you would like to see added.(droens, etc.) Let's try to keep this thread just to actual bug's. Things that are obviously not working the way they are supposed to.

Even if you've already reported it to Malfador, let's hear about it. Maybe we can get some confirmation of the problem and try and get it fixed.

A lot has been fixed in the patch that's being beta tested right now. (See Latest Patch Status thread for details.) So maybe it's already fixed and you just don't know it cause the patch hasn't been released yet. (I have no idea when that will be by the way.)

Let's get it out there and try to get it fixed.

Geoschmo
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  #2  
Old October 8th, 2001, 02:38 AM
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Default Re: Any more bug reports?

here are a few:

stellar ability, star unstable does not work. assign any number to value one, nothing ever happens. the star does not explode.

map editor, starting positions. only the first one for each empire is used, multiple starting positions are ignored.

intel sounds like its being fixed.

many ability types are not checked for on units, IE boarding parties on fighters.

AI followthrough, after an AI player accepts a demand or request, it does not do anything to actually follow through. ever.

map editor, lots of little bugs. stelar objects from deleted systems appear at random in other systems. sometimes errors occur when generating cluster quadrants, and some other types. these quadrants can be generated with the game its self, then saved and edited in the map editor. for some reason I can not generate a 200 system cluster quadrant (and others..) with the editor though.

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  #3  
Old October 8th, 2001, 03:49 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: Any more bug reports?

Loading a SEQUENTIAL movement game from the command prompt leaves all vehicles with Zero movement remaining.

Reloading the same file within SE4 makes the movement appear.
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  #4  
Old October 8th, 2001, 04:07 AM

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Default Re: Any more bug reports?

A few more:

-AI does not use Master Computers.

-AI can be traded blind. i.e.: Trade empty ships for fully armed warships and loaded transports.

-I have *heard* shrines do not work at all (*I don’t play religious, so I am not sure*).

-Apparent uselessness of fighters and seekers (Perhaps the PDC is meant to eclipse them).

EDIT:

-Stock AI does not invade planets with troops.

[This message has been edited by Intruder13 (edited 08 October 2001).]
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  #5  
Old October 8th, 2001, 04:51 AM
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Default Re: Any more bug reports?

Fate shrines don't work, but the others do.
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  #6  
Old October 8th, 2001, 05:33 AM

Baron Munchausen Baron Munchausen is offline
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Default Re: Any more bug reports?

The carry-over bug. It used to happen any time you used shift-click to move several ships. That was sort-of fixed, but it still happens when you use shift-click to move several ships/fleets into combat. It's easy to duplicate. Just shift-click several ships/fleets and attack something. When combat is over, if you survive , all except the very first item in the list will have 'ghost' orders to attack the sector they are currently in and if you execute your turn without clearing them they will each attack again. This could be a disaster if you can't afford to stir up more trouble. More likely it's just tedious as hell to have to click "next turn" 30 * <number of items in list>...


[This message has been edited by Baron Munchausen (edited 08 October 2001).]
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