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October 28th, 2005, 12:58 PM
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General
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Join Date: Mar 2001
Location: UK
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Keepin SEIII alive
Just came across whis website:
http://www.bettafoods.com/space_empires_iii_central.htm
I had no idea the SEIII community was still active. I'm impressed. Does anyone know the person who runs this site? Is anyone here still active in SEIII? We could use some SEIII wizards for the Wiki...
Note also SEIII conversions for the Drushockan and Ukratal shipsets =-)
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October 28th, 2005, 12:59 PM
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Shrapnel Fanatic
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Re: Keepin SEIII alive
There are two of them, BlueOrionTiger and AdmiralMartin. They are moderately active over on SEnet.
Oh, and on IRC. Can't forget that. AdmiralMartin is on IRC right now.
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October 28th, 2005, 01:11 PM
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Captain
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Re: Keepin SEIII alive
So cool!! And I've still got SEIII fully installed on one of my older computers! Getting the urge to break that out again.
Though I probably shouldn't as it would really take away from my SW SF work. Thanks a lot
__________________
Nick (bearclaw)
You don't know the Power of the Dark Side. I must obey my Master.
Potestatem obscuri lateris nescitis
A+ Se+++ GdY $++ Fr- C+ Csp Sf* AuO M++ MpTFdAM St RTNH Pw++ Fq++ Nd++ Rp++ G++ Mm++ Bb++ L+ Tcp-
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October 28th, 2005, 03:13 PM
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General
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Re: Keepin SEIII alive
Ahh, so many fond memories from SEIII. Still play once in a while, the AI's can sure give you a run for your money if they're on team mode! Good times.
__________________
Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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October 28th, 2005, 04:25 PM
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Shrapnel Fanatic
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Re: Keepin SEIII alive
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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October 28th, 2005, 06:36 PM
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National Security Advisor
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Re: Keepin SEIII alive
Why not?
It's important to remember the ancestors that came before us.
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October 28th, 2005, 09:12 PM
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Shrapnel Fanatic
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Re: Keepin SEIII alive
Quote:
Captain Kwok said:
Why not?
It's important to remember the ancestors that came before us.
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I say let it die.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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October 28th, 2005, 06:46 PM
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General
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Join Date: Mar 2001
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Re: Keepin SEIII alive
Because some ppl would rather play a shareware game than shell out hard cash for SE4?
Because there are some ways in which SEIII is arguably better than seIV? (construction queues spring to mind)
Because it make a nice change from se4 every now and again?
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October 28th, 2005, 06:50 PM
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Lieutenant Colonel
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Re: Keepin SEIII alive
IIRC, some guys found a cheat that was never addressed by MM. That sort of killed of the PBEM comunity.
But it was a nice game. 1v1's could be over in an hour. And ship sets were easy to make.
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Think about it
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October 28th, 2005, 07:46 PM
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Sergeant
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Re: Keepin SEIII alive
I fully own SE4 and Starfury, and will be buying SE5 when it comes out, No insult to Malfador here at all, but I really can not be bothered or want to pay $25 for SE3, is there anyway to get it full version for free so I can try a few games?
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