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  #1  
Old December 2nd, 2001, 08:19 AM

CW CW is offline
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Default How about Newtonian engines as standard?

With the current engine-speed system (which doesn't make any sense anyway), there is one major flaw with small ships. Since you will be spending the same amount of cash and space for the same speed regardless of the hull size, the bigger the ship the better bang-per-buck value you will invariably get. I'm pretty sure that this has been mentioned many times before but I'm rather surprised that it is not made standard for the stock unmodded game. I know there are mods out there that uses Newtonian movements, but there are people like me that are too lazy to install mod after mod. That makes finding PBW partners for your Ideal-Mod games harder.
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  #2  
Old December 2nd, 2001, 08:33 AM

smiloid230 smiloid230 is offline
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Default Re: How about Newtonian engines as standard?

Easily done. But it gets quite bothersome to plug incredible amounts of engines onto large ships. For my mod I have engines producing a base move of 2. Small ships are 1:1. Medium 2:1. Large 3:1. Huge 4+:1. So 4 engines on a small ship gives it 8 movement.

Personally, I think the basic ship system is quite 'bland' altogether. Bigger = better almost 100% of the time. Forgive me while I plug my mod as promising to add some flavor to it by making all ship sizes useful throughout the game. The big problem is that I don't think I'll get around to finishing the mod.

I'd be interested in passing along what I've done to any other open-minded mod. Or something...

[ 02 December 2001: Message edited by: smiloid230 ]

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  #3  
Old December 2nd, 2001, 08:51 AM

Phoenix-D Phoenix-D is offline
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Default Re: How about Newtonian engines as standard?

quote:
But it gets quite bothersome to plug incredible amounts of engines onto large ships


Make bigger engines. The AI doesn't use them well, but that can be fixed too, with enough fiddling.

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Old December 2nd, 2001, 06:49 PM

Zarix Zarix is offline
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Default Re: How about Newtonian engines as standard?

The current system is pretty good but unrealistic. The balance is right with small ships getting defensive bonus and big ships getting mounts.

The most unrealistic thing is that movement of large ships is only restricted by cutting down the number of engines on them. The Newtonian movement would hit the spot because it would allow making large ships fast if you wanted to spent more resources on them.

But I think there won't be many changes to SE4 anymore. Maybe they could be in a mod or SE5.
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  #5  
Old December 2nd, 2001, 08:24 PM

Phoenix-D Phoenix-D is offline
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Default Re: How about Newtonian engines as standard?

quote:
Maybe they could be in a mod or SE5.


Pirates and Nomads
TechMod

That's at *least* two with newtonian movement..

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  #6  
Old December 2nd, 2001, 09:57 PM

Zarix Zarix is offline
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Default Re: How about Newtonian engines as standard?

quote:
Originally posted by Phoenix-D:
Pirates and Nomads
TechMod



I need to check those. If I remember right SE3 had a system where larger ships had to have more engines to get same movement. Wonder why it was changed.
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