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October 9th, 2003, 09:41 PM
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Private
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Join Date: May 2002
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What is this piece of CRAP.....!
I cannot believe what an AWFUL, AWFUL game this is!!! I have been an avid player of Space Empires IV for YEARS, and as such I was expecting REALLY good things from this game...I even pre-ordered it TWO MONTHS before-hand...now, in hindsight, I wish I'd saved my £30!
For a start, the game has a 2D play field - whaaaat??!!?
Even the most BASIC game of this kind, even those available waaay before the millenium allowed 3D movement - even ELITE did, for God's sake!!
Secondly, as this wasn't bad enough, the ship GUI is so small (even in 1024 res) you have to virtually have your nose against the monitor to be able to see ANYTHING, particularly the system minimap which is completely unreadable.
The explosions and weapon effects are mediocre at best, the sound effects are uninspiring, even the music is tedious - christ, I could go on until the death knell of the world..
Personally, I think Malfador should have stuck to what they do best - good, solid 4X4 Empire building strategy - and left the 3D Privateer/Elite/Freelancer games arena to the big boys, cuz frankly they are EONS behind.
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October 10th, 2003, 12:06 AM
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Brigadier General
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Join Date: Dec 1999
Location: Lancaster, OH 43130
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Re: What is this piece of CRAP.....!
Actually SFC, which is a favorite of mine, is 2D movement (in a 3D engine) as well.
Sorry that the game was not what you were looking for.
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Change is inevitable, how you handle change is controllable - J. Strong
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October 10th, 2003, 12:34 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: What is this piece of CRAP.....!
Why are you surprised about a flat map?
SE has used 2-D maps since the beginning!
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From here, the status panel takes up 20% of the screen...
If you really wanted to, you could mod it bigger, but there are already mods out to make it smaller so you can see more of the actual view.
If you're stuck with a 14" monitor or something, then yeah, you may need it bigger I suppose. Can be done, no prob.
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The "minimap" radar screen is not intended for what you're trying to use it for. Use the full screen, zoomable scrollable, fully rendered map for gritty details, searching for stuff and planning routes.
Press R to get into a full radar mode around your ship, and you'll see the important things like the pirate ship behind you and the missiles heading towards your aft hull.
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What is so wrong with the effects and sound?
Seems quite reasonable, to me...
You got your whine and PSORCH of beams, POomf of torpedoes and Boomf, crack-blam of hits.
For a REAL space sounds realism mod?
- Unplug your speakers.
For pop culture space sounds?
- Record some and replace the existing sound files.
Someone with a digital camera can take some pictures of fireballs and smoke with a lighter and some miscellaneous chemicals if you want superrealistic images...
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Basically, it sounds to me like you're in this for the wrong reasons.
If you want a pretty, poofy game that looks like a babylon 5 movie, there are games for you elsewhere that cost a couple million dollars to make.
If you want Space Empires: Up Close and Personal, then you've come to the right place.
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Take some deep breaths, play a round of SE 3, and then sell your copy on Ebay for a profit if you still want to.
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October 10th, 2003, 02:28 AM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
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Re: What is this piece of CRAP.....!
If you've played SEIV for years, you should realize that MM has always traded off "state-of-the-art" graphics and other bells and whistles for modability. Yes, Starfury is not as multi-dimensional and pretty as Freelancer, say. But I triple-dog-dare you to try to mod Freelancer. For the amount of effort you'd have to sink into that project, you could come up with 2-3 Starfury mods that include totally new sectors, weapons, graphics, etc. MM's trademark has always been a good basic game engine, with modability that puts the rest of the game's development in the players' hands.
I guess Starfury, like SEIV, is another niche game. Well, that's fine with me.
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October 10th, 2003, 03:25 AM
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General
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Join Date: Sep 2003
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Re: What is this piece of CRAP.....!
Maybe its just me, but maybe we've been spoiled in the past, expecting the very best from a small company. I like it as is. And the moddability is indeed one of the jewels of any MM game.
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Courage doesn't always roar. Sometimes courage is that little voice at the end of the day that says "I'll try again tomorrow".
Maturity is knowing you were an idiot in the past. Wisdom is knowing that you'll be an idiot in the future.
Download the Nosral Confederacy (a shipset based upon the Phong) and the Tyrellian Imperium, an organic looking shipset I created! (The Nosral are the better of the two [img]/threads/images/Graemlins/Grin.gif[/img] )
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October 10th, 2003, 07:41 AM
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Second Lieutenant
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Join Date: Jun 2001
Location: Australia
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Re: What is this piece of CRAP.....!
Quote:
Originally posted by General Woundwort:
Yes, Starfury is not as multi-dimensional and pretty as Freelancer, say. But I triple-dog-dare you to try to mod Freelancer. For the amount of effort you'd have to sink into that project, you could come up with 2-3 Starfury mods that include totally new sectors, weapons, graphics, etc.
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Freelancer is not hard to mod really, just more mathematical. Been there done all that. In fact it is a lot of fun modding that game too and I actually had the motivation to write a complete tutorial on hardpoints modding myself. Starfury is so much easier to mod because it sacrifies game play.
[ October 10, 2003, 06:55: Message edited by: CW ]
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