.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #1  
Old December 9th, 2006, 01:11 PM
Johan K's Avatar

Johan K Johan K is offline
Brigadier General
 
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
Johan K is on a distinguished road
Default Spell modding errata

The effect for summoning monsters (non commander) whould be

#effect 1
or
#effect 10001

and nothing else
__________________
http://www.illwinter.com
Reply With Quote
  #2  
Old December 9th, 2006, 07:35 PM

SoaviFox SoaviFox is offline
Private
 
Join Date: Dec 2006
Location: USA, MA
Posts: 16
Thanks: 0
Thanked 0 Times in 0 Posts
SoaviFox is on a distinguished road
Default Re: Spell modding errata

unfortunatly, it doesn't seem to work that way.
__________________
I am ever cuter when covered in the blood of my enemies
- Sovay J Fox
Reply With Quote
  #3  
Old December 9th, 2006, 08:46 PM
NTJedi's Avatar

NTJedi NTJedi is offline
General
 
Join Date: Jun 2003
Location: az
Posts: 3,069
Thanks: 41
Thanked 39 Times in 28 Posts
NTJedi is on a distinguished road
Default Re: Spell modding errata

Quote:
SoaviFox said:
unfortunatly, it doesn't seem to work that way.
Maybe it will be fixed in the next patch.
__________________
There can be only one.
Reply With Quote
  #4  
Old December 10th, 2006, 05:32 AM
Johan K's Avatar

Johan K Johan K is offline
Brigadier General
 
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
Johan K is on a distinguished road
Default Re: Spell modding errata

Works fine for me, what do you do that doesn't work?
__________________
http://www.illwinter.com
Reply With Quote
  #5  
Old December 10th, 2006, 12:51 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Spell modding errata

Seems to work for me as well:

#newspell
#name "Summon Hoburgs"
#descr "Cloud of smoke and they appear, masters of surpri-ise..."
#school 0
#researchlevel 0
#path 0 6
#pathlevel 0 1
#effect 1
#nreff 10
#fatiguecost 99
#damage 483
#flightspr -1
#explspr 10143
#range 1
#sound 29
#end

Unfortunately, the cloud of smoke isn't very good. If I change the AoE to 2( or more), every square with Hoburgs in it gets its own cloud, but the number of Hoburgs summons is also doubled (or more).

EDIT: if you change #effect to 10001 and #fatigue to 100, you should get a summoning spell. I did. Works fine.
Reply With Quote
  #6  
Old December 10th, 2006, 02:57 PM
Endoperez's Avatar

Endoperez Endoperez is offline
National Security Advisor
 
Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
Endoperez is on a distinguished road
Default Re: Spell modding errata

Quote:
Johan K said:
The effect for summoning monsters (non commander) whould be

#effect 1
or
#effect 10001

and nothing else
Actually, there are other numbers that also summon non-commanders. 21, 31, 43 and 50 also summon units.

Did you, perhaps, mean that e.g. 3 (1+2) doesn't summon units?
Reply With Quote
  #7  
Old December 10th, 2006, 06:16 PM
Johan K's Avatar

Johan K Johan K is offline
Brigadier General
 
Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
Johan K is on a distinguished road
Default Re: Spell modding errata

Yup, 3 does not summon units.
__________________
http://www.illwinter.com
Reply With Quote
  #8  
Old December 11th, 2006, 04:05 AM

Ozymandias Ozymandias is offline
Corporal
 
Join Date: Jul 2004
Posts: 98
Thanks: 6
Thanked 0 Times in 0 Posts
Ozymandias is on a distinguished road
Default Re: Spell modding errata

That's the confusion, the updated modding manual says 2 is the #effect for damage spells and 3 for noncommander summons. It is just an error in the documentation.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.